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Godot with FMOD integration
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animation.cpp
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Author
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-04-29
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-21
Added StringName as a variant type.
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-07
Merge pull request #32477 from aaronfranke/equal-approx-separate
Rémi Verschelde
2019-10-14
Changes the name of all parameters referring to track indices within Animatio...
LikeLakers2
2019-10-14
Replace vector == and is_zero_approx(distance) with is_equal_approx
Aaron Franke
2019-08-19
Replace is_zero_approx(A.distance_to(B)) with A==B
Paul Trojahn
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-10
Use reference to constant in functions
qarmin
2019-07-08
Merge pull request #30407 from qarmin/small_fixess
Rémi Verschelde
2019-07-07
Fixes minor issues found by static analyzer
qarmin
2019-07-06
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-06-19
Merge pull request #29878 from Dentrax/fixes
Rémi Verschelde
2019-06-19
added forgotten err_fail_index check
Furkan Türkal
2019-06-11
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-05-31
Add track_set_key_time() to Animation
Tomasz Chabora
2019-05-29
Merge pull request #25012 from avencherus/prevent-duplicate-keyframes
Rémi Verschelde
2019-05-27
Make animation editor change tracks positions instead of swapping them
Michael Alexsander Silva Dias
2019-05-02
Do precision comparison to prevent the creation of keyframes with a time that...
Jared
2019-04-25
Use approximate equallity methods in many places
Aaron Franke
2019-04-25
[Core] Approximate equality
Aaron Franke
2019-04-08
Merge pull request #27711 from neikeq/ifdef-clang-tidy
Rémi Verschelde
2019-04-05
Replace a few #if/#elif with #ifdef and "#elif defined"
Ignacio Etcheverry
2019-04-03
Fix: Keep custom tracks option now keeps animation loop property and value tr...
Angeloss
2019-03-03
Fix style issues from recent commits
Rémi Verschelde
2019-03-02
Fixed a case of broken loop due to wrapping on the edge, closes #25245
Juan Linietsky
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-14
-Fixes to undo redo to avoid crash, closes #24251
Juan Linietsky
2019-01-18
Fix capture interpolation mode in Animation, closes #24015
Juan Linietsky
2019-01-16
Appease some CppCheck warns for files in the "scene" directory
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-10
Fixed floating point issue in find() of animation.
DualMatrix
2018-10-04
fix enum cast warnings on clang
karroffel
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-14
fix issue with bezier tracks using incorrect duration for interpolating values
Luke Miller
2018-06-30
Minor changes to the AnimationPlayer editor.
Michael Alexsander Silva Dias
2018-06-29
Small fixes
Juan Linietsky
2018-06-08
Avoid animation length from ever being completely, fixes #19420
Juan Linietsky
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-02-01
Fix inconsistencies and typos in argument names
Paolo Perkovic
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
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