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path: root/scene/property_utils.cpp
AgeCommit message (Collapse)Author
2022-10-19Fix exporting big templatesRafał Mikrut
2022-02-04Cleanup and move char functions to the `char_utils.h` header.bruvzg
2022-01-06Fix too broad assumption of null property defaultsPedro J. Estébanez
2022-01-06Merge pull request #56176 from RandomShaper/accept_null_as_defaultRémi Verschelde
Assume that non registered properties default to null
2022-01-06Assume that non registered properties default to nullPedro J. Estébanez
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2021-12-11Stop asuming a default value of NIL means there's no defaultPedro J. Estébanez
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings
2021-11-12Make OpenSimplex and VisualScript modules not depend on the editorAaron Franke
2021-11-07Unify determination of default property valuesPedro J. Estébanez