Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-19 | Fix exporting big templates | Rafał Mikrut | |
2022-02-04 | Cleanup and move char functions to the `char_utils.h` header. | bruvzg | |
2022-01-06 | Fix too broad assumption of null property defaults | Pedro J. Estébanez | |
2022-01-06 | Merge pull request #56176 from RandomShaper/accept_null_as_default | Rémi Verschelde | |
Assume that non registered properties default to null | |||
2022-01-06 | Assume that non registered properties default to null | Pedro J. Estébanez | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-12-11 | Stop asuming a default value of NIL means there's no default | Pedro J. Estébanez | |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-11-12 | Make OpenSimplex and VisualScript modules not depend on the editor | Aaron Franke | |
2021-11-07 | Unify determination of default property values | Pedro J. Estébanez | |