Age | Commit message (Collapse) | Author |
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It used to always cycle all the peers when checking which one needed to
be notified, now it only does that when the target is multiple (i.e.
broadcast or exclusion).
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Also splits bandwidth/rpc profiler (RPCProfiler is now in
SceneDebugger).
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Now uses two interfaces so it can be overridden in the future, and
core no longer depends on Node.
The interfaces are implements in scene/multiplayer.
Replaces root_node with root_path.
Remove all Node references from MultiplayerAPI.
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