Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-19 | Fix CanvasItem Z-index referring to Node2D | Aaron Franke | |
2022-12-19 | Merge pull request #70219 from bruvzg/msdf_outline_scaling | Rémi Verschelde | |
Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior. | |||
2022-12-19 | Merge pull request #59682 from Sauermann/fix-following-viewport-transform | Rémi Verschelde | |
Include the follow-viewport-transform into CanvasLayer transform calculations | |||
2022-12-18 | Include the following-viewport-transform into CanvasLayer transforms | Markus Sauermann | |
The following-viewport-transform was missing from several calculations | |||
2022-12-17 | Scale MSDF font outline with the font size and MSDF source size to match ↵ | bruvzg | |
dynamic font behavior. | |||
2022-12-17 | Merge pull request #70202 from ↵ | Rémi Verschelde | |
Calinou/viewport-transparent-background-rename-project-setting Move transparent background project setting to a subsection | |||
2022-12-17 | Move transparent background project setting to a subsection | Hugo Locurcio | |
This prevents the project setting from being located directly within a root category, which is confusing from an UX perspective in the project settings editor. | |||
2022-12-16 | Merge pull request #70075 from Sauermann/fix-missing-shortcut-handled-check | Rémi Verschelde | |
Fix missing check if shortcut event is handled for Control-nodes | |||
2022-12-15 | Fix possible Tween leak on exit | Haoyu Qiu | |
2022-12-14 | Fix missing check if shortcut event is handled for Control-nodes | Markus Sauermann | |
Control-nodes without a shortcut-context were missing a check if the event was handled, so that a single shortcut-event was passed to multiple Control-nodes. | |||
2022-12-12 | Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension | Rémi Verschelde | |
Rename all gdnative occurences to gdextension | |||
2022-12-12 | Rename all gdnative occurences to gdextension | Gilles Roudière | |
Non-exhaustive list of case-sensitive renames: GDExtension -> GDNative GDNATIVE -> GDEXTENSION gdextension -> gdnative ExtensionExtension ->Extension (for where there was GDNativeExtension) EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION) gdnlib -> gdextension gdn_interface -> gde_interface gdni -> gde_interface | |||
2022-12-07 | Copy local theme overrides from Control to Window | Yuri Sizov | |
2022-12-07 | Rename `window_get_real_size` to `window_get_size_with_decorations`, add ↵ | bruvzg | |
`window_get_position_with_decorations`. | |||
2022-11-30 | Fix routing of InputEventScreenDrag events to Control nodes | Fredia Huya-Kouadio | |
2022-11-29 | Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem | Hendrik Brucker | |
2022-11-28 | Merge pull request #68874 from TokageItLab/fix-unique-path-keying | Rémi Verschelde | |
Added option to `get_path_to()` to get the shortest path considering unique name | |||
2022-11-28 | Merge pull request #68836 from ↵ | Rémi Verschelde | |
Calinou/projectsettings-vrs-texture-allow-more-formats Allow all lossless image formats to be used for VRS texture project setting | |||
2022-11-28 | Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-order | Rémi Verschelde | |
Fix Viewport root order after Node2D raise | |||
2022-11-27 | Revert "`SceneTree` Fix storing removed nodes to be skipped by the group calls" | Rémi Verschelde | |
2022-11-25 | Merge pull request #68447 from Grimmr/clean-tooltips-on-WM-focus-off | Rémi Verschelde | |
Viewport cancels existing tooltip when window looses focus | |||
2022-11-25 | Viewport cancels existing tooltip when window looses focus | grimmr | |
fixes #68197 when NOTIFICATION_WM_WINDOW_FOCUS_OUT is recieved by a viewport it will now call _gui_cancel_tooltip() to avoid it hanging around after the mouse events stop coming in | |||
2022-11-24 | Merge pull request #68566 from Mickeon/node-print-orphans-static | Rémi Verschelde | |
Make `Node.print_orphan_nodes()` static | |||
2022-11-23 | Merge pull request #68568 from Mickeon/node-parent-busy-error | Rémi Verschelde | |
Update "Parent node is busy" errors to use `Callable.call_deferred()` | |||
2022-11-23 | Update "Parent node is busy" errors to use `Callable.call_deferred()` | Micky | |
Also fixes outdated method names in the messages. | |||
2022-11-22 | Fix CanvasTransform on RenderingServer when Viewport enters Tree | Markus Sauermann | |
Previously the Viewport didn't initialize its canvas transform in the RenderingServer. | |||
2022-11-20 | [Net] Fix HTTPRequest gzip with high compression ratio. | Fabio Alessandrelli | |
Decompress each body chunk over multiple iterations, this causes more reallocations, but it ensures decompression will not fail no matter the compression ratio. | |||
2022-11-19 | Add option to get_path_to() to get the shortest path with unique name | Silc Renew | |
2022-11-18 | Allow all lossless image formats to be used for VRS texture project setting | Hugo Locurcio | |
WebP can also be lossy, but the class reference now warns about the requirement to use a lossless format for the VRS texture to work correctly. | |||
2022-11-18 | Fixed _get_drag_data getting incorrect position on scaled controls | Uxeron | |
2022-11-16 | Merge pull request #68709 from MewPurPur/instance-begone-part3 | Rémi Verschelde | |
Remove more instances of 'instance' being used as a verb | |||
2022-11-16 | Remove more instances of 'instance' being used as a verb | VolTer | |
2022-11-15 | Fix crash of queue_free() when main loop is not SceneTree | Haoyu Qiu | |
2022-11-14 | Merge pull request #67831 from kleonc/scene-tree-fix-storing-removed-nodes | Rémi Verschelde | |
`SceneTree` Fix storing removed nodes to be skipped by the group calls | |||
2022-11-14 | Merge pull request #68564 from Mickeon/node-no-remove-group-error | Rémi Verschelde | |
Strip ERR_FAIL from `Node.remove_from_group()` | |||
2022-11-14 | Remove redundant Variant-types initializations | Markus Sauermann | |
2022-11-14 | Merge pull request #68272 from Sauermann/fix-windowfocus-on-resize | Rémi Verschelde | |
Fix Windowfocus on resizing | |||
2022-11-14 | Drop physics mouseover as soon as the mouse moves over a Control | Markus Sauermann | |
2022-11-13 | Strip ERR_FAIL from `Node.remove_from_group()` | Micky | |
Also simplifies group check removing unnecessary `!data.grouped.has` | |||
2022-11-12 | Make `Node.print_orphan_nodes()` static | Micky | |
2022-11-11 | Merge pull request #68418 from Sauermann/fix-escape-dnd | Rémi Verschelde | |
Allow canceling Drag and Drop with the Escape-Key | |||
2022-11-08 | Allow canceling Drag and Drop with the Escape-Key | Markus Sauermann | |
This patch implements the functionality to cancel Drag and Drop by using the escape key or more general, the ui_cancel action. Since this would be the third location, where the finalization of Drag and Drop would have to be implemented, that functionality was put into the private function _perform_drop. Simplified gui.drag_data.get_type() != Variant::NIL to gui.dragging because they are equivalent. | |||
2022-11-07 | Fix SubViewport with default size being pink | Markus Sauermann | |
A SubViewport with default-size doesn't display its content, but shows pink color, until it is resized. This patch makes sure, that the size gets set during initialization. | |||
2022-11-04 | Fix Windowfocus on resizing | Markus Sauermann | |
When resizing a non-focused window, the previously focused Window got resized. This patch grabs focus for the actually resized window, before starting with the resizing. | |||
2022-11-02 | Fixup Clang -Wtype-limits warnings introduced by #52350 | Rémi Verschelde | |
2022-11-02 | Fix Viewport root order after Node2D raise | Markus Sauermann | |
2022-11-02 | Merge pull request #67917 from Faless/mp/4.x_auth | Rémi Verschelde | |
[MP] Add peer authentication support to the default MultiplayerAPI. | |||
2022-11-02 | Merge pull request #52350 from BimDav/viewport_canvas_cull | Rémi Verschelde | |
Added Viewport canvas cull mask feature | |||
2022-11-02 | [MP] Remove connection state signals from MultiplayerPeer. | Fabio Alessandrelli | |
Now handled directly by the MultiplayerAPI implementation. | |||
2022-11-02 | Merge pull request #59479 from Sauermann/fix-rootorder-on-layerchange | Rémi Verschelde | |
Update root order on layer change |