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AgeCommit message (Expand)Author
2017-12-04Do not cancel event if no need to cancel it. Fixes problem with GUI in 3D.Juan Linietsky
2017-12-04-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)Juan Linietsky
2017-12-01Fixed crash on duplicate instanced nodes (#13432)Konstantin Zaitsev
2017-11-26Merge pull request #12572 from RandomShaper/onion-skinningJuan Linietsky
2017-11-25Fix crash on node duplicationPedro J. Estébanez
2017-11-25Implement onion skinning for the animation editorPedro J. Estébanez
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky
2017-11-22Merge pull request #13159 from AndreaCatania/rayRémi Verschelde
2017-11-21Node.duplicate(): instanced node's descendants' properties now updateWill Nations
2017-11-21Removed type_mask and fixed some variable nameAndreaCatania
2017-11-21Merge pull request #12284 from bojidar-bg/allow-subproperty-setRémi Verschelde
2017-11-21Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov
2017-11-21Merge pull request #13132 from Chaosus/preserve_dupsignals_flagsRémi Verschelde
2017-11-21Preserve duplicate signal flagsChaosus
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-11-19Let SceneTreeDock duplicate nodes via Node::duplicate()Pedro J. Estébanez
2017-11-19Remove out-of-logic assignment of instance's original scenePedro J. Estébanez
2017-11-19Fix duplication of signalsPedro J. Estébanez
2017-11-13fix signals disconnecting on changing target node typeIan
2017-11-13Duplicate signals fixesChaosus
2017-11-10Unify degree members and propertiesletheed
2017-11-10Remove deprecated rotation methodsletheed
2017-11-01-Modules can now add custom version info (added it for Mono)Juan Linietsky
2017-10-22Bind unbound enums, rearrange some by valuePoommetee Ketson
2017-10-21Refactor Fixed to PhysicsPoommetee Ketson
2017-10-20Merge pull request #12149 from endragor/check-input-handledRémi Verschelde
2017-10-20Merge pull request #12224 from NathanWarden/scene_tree_added_signalRémi Verschelde
2017-10-20Fix window display shrink can't set to float numbersgeequlim
2017-10-19Added a node_added signal to the SceneTreeNathan Warden
2017-10-19Fix Viewport clear mode is bool instead of int, fixes #12202Poommetee Ketson
2017-10-16Check if input is handled before handling itRuslan Mustakov
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-25Merge pull request #11545 from Paulb23/line_edit_caret_blink_resetting_issue_...Rémi Verschelde
2017-09-25Merge pull request #11552 from Tetane/masterPoommetee Ketson
2017-09-24Add a missing constant binding in SceenTreeTetane
2017-09-24Fixed caret blink and speed resetting in scenes, issue 10764Paulb23
2017-09-21Merge pull request #11013 from MednauN/masterRémi Verschelde
2017-09-20Let queue_free() work on nodes which are not in the scene treeRémi Verschelde
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-20Fix duplication of node with scriptEvgeny Zuev
2017-09-13Fix enums bindingsMaxim Sheronov
2017-09-12Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde
2017-09-12Merge pull request #11007 from saltares/issue-9988Rémi Verschelde
2017-09-12Merge pull request #11041 from hpvb/fix-clang-format-errorRémi Verschelde
2017-09-11Fix duplication of nodes resulting in shared metadataBojidar Marinov
2017-09-08Fix unused variable warningsHein-Pieter van Braam
2017-09-08Fix serveral recent new clang-format errorsHein-Pieter van Braam
2017-09-07Restored auto snapping of controls to pixels, fixes #10847 and probably sever...Juan Linietsky
2017-09-05Renames _add_child_below_node() to add_child_below_node(). Closes #9988.David Saltares
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam