Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-11-30 | Revert "Do not emit NOTIFICATION_READY more than once (breaking change)" | Rémi Verschelde | |
This reverts commit b6eab006dbd21d25a664486809109fffa9533124. This commit broke compatibility in an undesired way, as outlined in https://github.com/godotengine/godot/issues/3290#issuecomment-263388003 | |||
2016-11-28 | Merge pull request #7138 from bojidar-bg/ready_guard | Rémi Verschelde | |
Do not enter _ready twice | |||
2016-11-18 | adding get_stored_values method | Ariel Manzur | |
changed order name (cherry picked from commit dbca4ee3fe283f59a8c9d50aae73b97f48be7b01) | |||
2016-11-17 | Do not emit NOTIFICATION_READY more than once (breaking change) | Bojidar Marinov | |
Currently, there is no notification with the old behaviour, so probably breaks all cpp code relying on that notification as well. | |||
2016-11-17 | Guard agains duplicate calling of _ready when instanced in _enter_tree | Bojidar Marinov | |
Fixes #6005 | |||
2016-11-14 | Uncomment debug properties of HTTP Request | khairul169 | |
2016-11-06 | Merge pull request #7022 from neikeq/pr-issue-7013 | Ignacio Etcheverry | |
Keep groups when replacing nodes | |||
2016-11-03 | Keep groups when replacing nodes | Ignacio Etcheverry | |
2016-11-01 | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde | |
Done with `autopep8 --select=E2,W2`, fixes: - E201 - Remove extraneous whitespace. - E202 - Remove extraneous whitespace. - E203 - Remove extraneous whitespace. - E211 - Remove extraneous whitespace. - E221 - Fix extraneous whitespace around keywords. - E222 - Fix extraneous whitespace around keywords. - E223 - Fix extraneous whitespace around keywords. - E224 - Remove extraneous whitespace around operator. - E225 - Fix missing whitespace around operator. - E226 - Fix missing whitespace around operator. - E227 - Fix missing whitespace around operator. - E228 - Fix missing whitespace around operator. - E231 - Add missing whitespace. - E231 - Fix various deprecated code (via lib2to3). - E241 - Fix extraneous whitespace around keywords. - E242 - Remove extraneous whitespace around operator. - E251 - Remove whitespace around parameter '=' sign. - E261 - Fix spacing after comment hash. - E262 - Fix spacing after comment hash. - E265 - Format block comments. - E271 - Fix extraneous whitespace around keywords. - E272 - Fix extraneous whitespace around keywords. - E273 - Fix extraneous whitespace around keywords. - E274 - Fix extraneous whitespace around keywords. - W291 - Remove trailing whitespace. - W293 - Remove trailing whitespace. | |||
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde | |
Also switch existing shebangs to "better" /usr/bin/env python. | |||
2016-10-10 | Revise serial naming behavior | Pedro J. Estébanez | |
2016-10-09 | Merge pull request #6747 from RandomShaper/unify-serial-naming | Rémi Verschelde | |
Make node serial naming per-project and universal | |||
2016-10-08 | Refactor node naming APIs used by editor | Pedro J. Estébanez | |
Make 'name_num_separator' a project setting Make all node operations separator-aware | |||
2016-10-08 | Added simple check to viewport, if matrix32 is invesile ↵ | Mateusz Adamczyk | |
(https://github.com/godotengine/godot/issues/6296). | |||
2016-09-19 | Fix for #6158. Converting Vector2 to Size2 for scaling functions. | anneomcl | |
2016-09-14 | Added a few functions to make 2D split screen easier. | Juan Linietsky | |
2016-09-14 | Restore viewport set_world_2d functionality | Fabio Alessandrelli | |
2016-09-10 | Fix Viewport.get_mouse_pos() for specific situations, closes #1885 | Juan Linietsky | |
2016-09-10 | Merge pull request #6355 from Kazuo256/http-request-methods | Juan Linietsky | |
Add http method and request data parameters to HTTPRequest::request | |||
2016-09-07 | Renamed the bind_native functions to bind_vararg, should make it show the ↵ | Juan Linietsky | |
documentation more clearly and also make it easier to bind to C# | |||
2016-09-05 | Add http method and request data parameters | Kazuo256 | |
For HTTPRequest::request | |||
2016-08-22 | -High Level protocol optimization (should be smaller) | Juan Linietsky | |
-Ability to set compression to ENet packets (check API) -Fixed small bug in StringDB that lead to duplicate empty strings -Added a new class, StreamPeerBuffer, useful to create your own tightly packed data | |||
2016-08-19 | Changed API to use sequenced packets for UDP (drop old) | Juan Linietsky | |
2016-08-19 | Many fixes to networking, demo should work now | Juan Linietsky | |
2016-08-19 | Brand new networked multiplayer | Juan Linietsky | |
2016-08-14 | Added high level networked multiplayer to Godot. | Juan Linietsky | |
It's complete, but absolutely and completely untested, undocumented and NSFW. Have fun :-) | |||
2016-08-06 | Added an easy API to yield to a specific time by doing: | Juan Linietsky | |
yield( get_tree().create_timer(5.0), "timeout" ) | |||
2016-07-30 | UI navigation via JOYSTICK_MOTION. | Andreas Haas | |
Previously, you could assign joystick axis events to "ui_*" actions but they had no effect. See https://godotengine.org/qa/6232 | |||
2016-07-24 | Add thread support to HTTPRequest, changed assetlib to use it. | Juan Linietsky | |
2016-07-24 | Merge pull request #5881 from neikeq/pr-fix-propagation | Juan Linietsky | |
Viewport: Replace obsolete "windows" group calls | |||
2016-07-24 | Merge pull request #5803 from jarfil/issue/origin5695-pr | Juan Linietsky | |
Fix tooltips blinking | |||
2016-07-24 | Viewport: Replace obsolete "windows" group calls | Ignacio Etcheverry | |
- Fixes neighbour focusing event propagation not being stopped | |||
2016-07-19 | WIP bugfix for existing connections | Juan Linietsky | |
2016-07-19 | Hide tooltip if new mouse position's tooltip is empty | Jaroslaw Filiochowski | |
2016-07-19 | Don't start a new tooltip timer for the same tooltip | Jaroslaw Filiochowski | |
2016-07-18 | Properly transform sub-viewport input, closes #3580 | Juan Linietsky | |
2016-07-08 | Fix own world option of Viewport. | Franklin Sobrinho | |
It happens when the viewport has WorldEnviroment child with a valid Enviroment | |||
2016-07-07 | Remove unused variables (third pass) + dead code | Rémi Verschelde | |
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable | |||
2016-07-06 | Fix several bugs related to node duplication and signals, closes #5405 | Juan Linietsky | |
2016-07-06 | Only allow built-in scripts to be edited when the scene they belong to is ↵ | Juan Linietsky | |
loaded, closes #5403 | |||
2016-07-01 | Fixed the order of input, reverts #4384, closes #5361 | Juan Linietsky | |
2016-07-01 | Color picker was getting too much focus, made it get not as much focus. | Juan Linietsky | |
This abuse of focus was the original culprit of #5354 | |||
2016-07-01 | Invalidate key focus if not visible, fixes #5354 | Juan Linietsky | |
2016-07-01 | Improved drag&drop to work as n-piggeon wants to use, closes #5342 | Juan Linietsky | |
2016-06-29 | remove unnecesary warning, closes #5169 | Juan Linietsky | |
2016-06-28 | Change method of storing folding, solves problems with inheritance, closes #3395 | Juan Linietsky | |
2016-06-27 | Figured out a way to fix event propagation for shortcuts and some other ↵ | Juan Linietsky | |
cases so they properly stop shortcuts if a modal window is open, closes #4848 | |||
2016-06-27 | Add a small workaround to avoid modal tabs to be closed if they are spawned ↵ | Juan Linietsky | |
in the same frame, closes #3837 | |||
2016-06-27 | Properly deliver localized coordinates when passing gui events through ↵ | Juan Linietsky | |
parents, closes #4215 | |||
2016-06-23 | Make button aware of it being dragged and reset state, closes #4178 | Juan Linietsky | |