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2016-11-30Revert "Do not emit NOTIFICATION_READY more than once (breaking change)"Rémi Verschelde
This reverts commit b6eab006dbd21d25a664486809109fffa9533124. This commit broke compatibility in an undesired way, as outlined in https://github.com/godotengine/godot/issues/3290#issuecomment-263388003
2016-11-28Merge pull request #7138 from bojidar-bg/ready_guardRémi Verschelde
Do not enter _ready twice
2016-11-18adding get_stored_values methodAriel Manzur
changed order name (cherry picked from commit dbca4ee3fe283f59a8c9d50aae73b97f48be7b01)
2016-11-17Do not emit NOTIFICATION_READY more than once (breaking change)Bojidar Marinov
Currently, there is no notification with the old behaviour, so probably breaks all cpp code relying on that notification as well.
2016-11-17Guard agains duplicate calling of _ready when instanced in _enter_treeBojidar Marinov
Fixes #6005
2016-11-14Uncomment debug properties of HTTP Requestkhairul169
2016-11-06Merge pull request #7022 from neikeq/pr-issue-7013Ignacio Etcheverry
Keep groups when replacing nodes
2016-11-03Keep groups when replacing nodesIgnacio Etcheverry
2016-11-01style: Fix PEP8 whitespace issues in Python filesRémi Verschelde
Done with `autopep8 --select=E2,W2`, fixes: - E201 - Remove extraneous whitespace. - E202 - Remove extraneous whitespace. - E203 - Remove extraneous whitespace. - E211 - Remove extraneous whitespace. - E221 - Fix extraneous whitespace around keywords. - E222 - Fix extraneous whitespace around keywords. - E223 - Fix extraneous whitespace around keywords. - E224 - Remove extraneous whitespace around operator. - E225 - Fix missing whitespace around operator. - E226 - Fix missing whitespace around operator. - E227 - Fix missing whitespace around operator. - E228 - Fix missing whitespace around operator. - E231 - Add missing whitespace. - E231 - Fix various deprecated code (via lib2to3). - E241 - Fix extraneous whitespace around keywords. - E242 - Remove extraneous whitespace around operator. - E251 - Remove whitespace around parameter '=' sign. - E261 - Fix spacing after comment hash. - E262 - Fix spacing after comment hash. - E265 - Format block comments. - E271 - Fix extraneous whitespace around keywords. - E272 - Fix extraneous whitespace around keywords. - E273 - Fix extraneous whitespace around keywords. - E274 - Fix extraneous whitespace around keywords. - W291 - Remove trailing whitespace. - W293 - Remove trailing whitespace.
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-10Revise serial naming behaviorPedro J. Estébanez
2016-10-09Merge pull request #6747 from RandomShaper/unify-serial-namingRémi Verschelde
Make node serial naming per-project and universal
2016-10-08Refactor node naming APIs used by editorPedro J. Estébanez
Make 'name_num_separator' a project setting Make all node operations separator-aware
2016-10-08Added simple check to viewport, if matrix32 is invesile ↵Mateusz Adamczyk
(https://github.com/godotengine/godot/issues/6296).
2016-09-19Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl
2016-09-14Added a few functions to make 2D split screen easier.Juan Linietsky
2016-09-14Restore viewport set_world_2d functionalityFabio Alessandrelli
2016-09-10Fix Viewport.get_mouse_pos() for specific situations, closes #1885Juan Linietsky
2016-09-10Merge pull request #6355 from Kazuo256/http-request-methodsJuan Linietsky
Add http method and request data parameters to HTTPRequest::request
2016-09-07Renamed the bind_native functions to bind_vararg, should make it show the ↵Juan Linietsky
documentation more clearly and also make it easier to bind to C#
2016-09-05Add http method and request data parametersKazuo256
For HTTPRequest::request
2016-08-22-High Level protocol optimization (should be smaller)Juan Linietsky
-Ability to set compression to ENet packets (check API) -Fixed small bug in StringDB that lead to duplicate empty strings -Added a new class, StreamPeerBuffer, useful to create your own tightly packed data
2016-08-19Changed API to use sequenced packets for UDP (drop old)Juan Linietsky
2016-08-19Many fixes to networking, demo should work nowJuan Linietsky
2016-08-19Brand new networked multiplayerJuan Linietsky
2016-08-14Added high level networked multiplayer to Godot.Juan Linietsky
It's complete, but absolutely and completely untested, undocumented and NSFW. Have fun :-)
2016-08-06Added an easy API to yield to a specific time by doing:Juan Linietsky
yield( get_tree().create_timer(5.0), "timeout" )
2016-07-30UI navigation via JOYSTICK_MOTION.Andreas Haas
Previously, you could assign joystick axis events to "ui_*" actions but they had no effect. See https://godotengine.org/qa/6232
2016-07-24Add thread support to HTTPRequest, changed assetlib to use it.Juan Linietsky
2016-07-24Merge pull request #5881 from neikeq/pr-fix-propagationJuan Linietsky
Viewport: Replace obsolete "windows" group calls
2016-07-24Merge pull request #5803 from jarfil/issue/origin5695-prJuan Linietsky
Fix tooltips blinking
2016-07-24Viewport: Replace obsolete "windows" group callsIgnacio Etcheverry
- Fixes neighbour focusing event propagation not being stopped
2016-07-19WIP bugfix for existing connectionsJuan Linietsky
2016-07-19Hide tooltip if new mouse position's tooltip is emptyJaroslaw Filiochowski
2016-07-19Don't start a new tooltip timer for the same tooltipJaroslaw Filiochowski
2016-07-18Properly transform sub-viewport input, closes #3580Juan Linietsky
2016-07-08Fix own world option of Viewport.Franklin Sobrinho
It happens when the viewport has WorldEnviroment child with a valid Enviroment
2016-07-07Remove unused variables (third pass) + dead codeRémi Verschelde
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-06Fix several bugs related to node duplication and signals, closes #5405Juan Linietsky
2016-07-06Only allow built-in scripts to be edited when the scene they belong to is ↵Juan Linietsky
loaded, closes #5403
2016-07-01Fixed the order of input, reverts #4384, closes #5361Juan Linietsky
2016-07-01Color picker was getting too much focus, made it get not as much focus.Juan Linietsky
This abuse of focus was the original culprit of #5354
2016-07-01Invalidate key focus if not visible, fixes #5354Juan Linietsky
2016-07-01Improved drag&drop to work as n-piggeon wants to use, closes #5342Juan Linietsky
2016-06-29remove unnecesary warning, closes #5169Juan Linietsky
2016-06-28Change method of storing folding, solves problems with inheritance, closes #3395Juan Linietsky
2016-06-27Figured out a way to fix event propagation for shortcuts and some other ↵Juan Linietsky
cases so they properly stop shortcuts if a modal window is open, closes #4848
2016-06-27Add a small workaround to avoid modal tabs to be closed if they are spawned ↵Juan Linietsky
in the same frame, closes #3837
2016-06-27Properly deliver localized coordinates when passing gui events through ↵Juan Linietsky
parents, closes #4215
2016-06-23Make button aware of it being dragged and reset state, closes #4178Juan Linietsky