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2022-08-25Merge pull request #53299 from Calinou/viewport-tweak-configuration-warningRémi Verschelde
2022-08-25Merge pull request #64355 from Mickeon/rename-follow-viewportRémi Verschelde
2022-08-25Fix warp_mouse for transient windows, smoother mouse positioning when releasi...MathieuRoux
2022-08-25Merge pull request #64843 from Faless/mp/4.x_encode_fixRémi Verschelde
2022-08-24[MP] Fix variant serialization after variant size change.Fabio Alessandrelli
2022-08-24Merge pull request #64759 from skyace65/AnisotropicRémi Verschelde
2022-08-24Merge pull request #64009 from KoBeWi/arrayy_lmaoRémi Verschelde
2022-08-23Spell out "anisotropic" fully in filter optionsskyace65
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-08-23Avoid warnings about cursor shape change not supportedPedro J. Estébanez
2022-08-23Add font LCD sub-pixel anti-aliasing support.bruvzg
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-08-22Fix Viewport size change not updating textureskobewi
2022-08-18Unify node casing adjustmentkobewi
2022-08-16Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATEDVolTer
2022-08-13Rename CanvasItem.`follow_viewport_enable` to end with "d"Micky
2022-08-13Implement MSAA for 2D [Vulkan only]Hendrik Brucker
2022-08-08Add tests for empty/unnamed arguments to ClassDB, Variant, GDScriptYuri Sizov
2022-08-05Fix some bugs with `Window`sMichael Alexsander
2022-08-02move rpc and rpc_id implementations back to headerNathan Franke
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-28Merge pull request #63049 from Faless/mp/4.x_as_moduleRémi Verschelde
2022-07-28Merge pull request #59840 from Calinou/renderingserver-global-uniform-renameRémi Verschelde
2022-07-28Rename RenderingServer global shader uniform methods to be more explicitHugo Locurcio
2022-07-28Allow changing mipmap LOD bias when FSR 1.0 scaling is not usedHugo Locurcio
2022-07-28Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...Rémi Verschelde
2022-07-28Remove `first_draw` and reset visibility when entering treeRindbee
2022-07-27Merge pull request #63355 from YeldhamDev/directional_tooltipRémi Verschelde
2022-07-26[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.Fabio Alessandrelli
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-07-23Make tooltips be shown at different directions if there's not enough spaceMichael Alexsander
2022-07-23Implement Vector4, Vector4i, Projectionreduz
2022-07-20Fix `CanvasItem` not exiting its canvas group on canvas exitkleonc
2022-07-18Rename Control PRESET_WIDE to PRESET_FULL_RECTFireForge
2022-07-18Merge pull request #63083 from madmiraal/fix-56336Rémi Verschelde
2022-07-17Set initial SceneTree processes times to 0.0Marcel Admiraal
2022-07-17Adding Variable Rate Shading support to GodotBastiaan Olij
2022-07-16rename translate(d) to translate(d)_local in Transform 2D/3DFabian Keller
2022-07-15Use BitField hint for the TextServer enums. Add missing parts for BitField su...bruvzg
2022-07-13Rename soft shadow quality project settings for easier searchingHugo Locurcio
2022-07-06Refactor Font configuration and import UI, and Font resources.bruvzg
2022-07-01Add an underscore to internal group names as per engine policyHugo Locurcio
2022-06-29Merge pull request #62084 from smix8/path_debug_options_4.xRémi Verschelde
2022-06-27Merge pull request #61587 from YuriSizov/control-fix-theme-owner-toplevelRémi Verschelde
2022-06-27Merge pull request #61577 from YuriSizov/core-fix-events-for-moved-nodesRémi Verschelde
2022-06-23Fix editor-only visibility for lightsreduz
2022-06-20Merge pull request #62247 from Rindbee/fix-editor-hang-when-window-as-rootRémi Verschelde
2022-06-20Add Path2D/3D debug optionssmix8
2022-06-20Quickfix editor hangs when rooting a window with exclusive and transient flag...Rindbee
2022-06-20Node: Rename `child_exited_tree` to `child_exiting_tree`Rémi Verschelde