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AgeCommit message (Expand)Author
2018-12-02Add missing validationsGuilherme Felipe
2018-12-01Fix crash when multiple mouse buttons is pressed.Guilherme Felipe
2018-11-28Fixes crash, closes #24038Juan Linietsky
2018-11-28Improved the mouse focus system (mouse keeps focus on a control while buttons...Juan Linietsky
2018-11-21Node: make _generate_serial_child_name manipulate numbers as StringlupoDharkael
2018-11-19Properly handle multiple parent drag, fixes #19460Juan Linietsky
2018-11-18Massive speed up on deleting nodes, fixes #18673Juan Linietsky
2018-11-16Do not allow controls in ignore mouse to get focus via their children, fixes ...Juan Linietsky
2018-11-16Merge pull request #23734 from RandomShaper/fix-canvas-layer-out-of-treeRémi Verschelde
2018-11-16Fix CanvasLayer trying to re-stack while out of treePedro J. Estébanez
2018-11-15-Send mouse motion events again to CollisionObjects (Area/Body) if they move,...Juan Linietsky
2018-11-14Merge pull request #23564 from endragor/fix-remove-child-orderingJuan Linietsky
2018-11-13Add a limit of previously known last element to timer timeout traversal in Sc...Juan Linietsky
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-11-07Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layersJuan Linietsky
2018-11-07Notify node's moved children after sibling removedRuslan Mustakov
2018-11-01Merge pull request #21962 from YeldhamDev/switch_hover_submenuJuan Linietsky
2018-11-01Merge pull request #23411 from RandomShaper/fix-same-layer-not-deterministicRémi Verschelde
2018-10-30Fix canvas stacking not deterministic on same layerPedro J. Estébanez
2018-10-29Moved folding outside the resource files, now saved outside the project.Juan Linietsky
2018-10-25Merge pull request #23091 from aaronfranke/mingw-warningsRémi Verschelde
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-19Fix compile warnings for Windows from LinuxAaron Franke
2018-10-11Fixed error when duplicating a scene which has connectionDualMatrix
2018-10-03Merge pull request #22681 from akien-mga/fix-warningsRémi Verschelde
2018-10-03Fix warnings on release builds (not DEBUG_ENABLED)Rémi Verschelde
2018-10-03Fixed error when duplicating node from editor.DualMatrix
2018-09-28SCons: Build thirdparty code in own env, disable warningsRémi Verschelde
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-27Fix warnings about set but unused variables [-Wunused-but-set-variable]Rémi Verschelde
2018-09-23Merge pull request #22342 from DualMatrix/duplicate_no_funRémi Verschelde
2018-09-22Merge pull request #22115 from akerudesu/find-parentMax Hilbrunner
2018-09-22Fixed duplicating nodes not attaching script in-game with Sync Scene Changes ...DualMatrix
2018-09-20Merge pull request #22071 from DualMatrix/preserve_groupRémi Verschelde
2018-09-15Added find_parent method to node classUnknown
2018-09-14Expose "get_modal_stack_top()" to GDScriptMichael Alexsander Silva Dias
2018-09-14Made duplicate_and_reown preserve groupsDualMatrix
2018-09-12Fix non chunked HTTP reading till eof.Fabio Alessandrelli
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-11Fix MenuButton hover switching not happening with submenus openMichael Alexsander Silva Dias
2018-09-07Ensure that tree_exited signal really happens after tree exited, fixes #19641Juan Linietsky
2018-09-01Improve ClassDB information for some some signal parametersKelly Thomas
2018-08-25Fix picking in CanvasLayerPedro J. Estébanez
2018-08-24Avoid misuse of set_drag_preview() function where it shouldn't be. Closes #20100Juan Linietsky
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-23Revert "Take CanvasLayer transform into account for 2D physics"Rémi Verschelde
2018-08-21Merge pull request #21245 from RandomShaper/fix-physics-canvas-xformRémi Verschelde
2018-08-21Style: Fix issues that went past CIRémi Verschelde
2018-08-21Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability...Juan Linietsky