Age | Commit message (Expand) | Author |
2021-02-26 | Prevent crash when clicking Mesh in MeshInstance when is scene root | hilfazer |
2021-02-25 | Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>... | Emmanuel Leblond |
2021-02-25 | Fix Godot returned status code on unexpected error | Emmanuel Leblond |
2021-02-25 | Merge pull request #46416 from nekomatata/draw-collision-outline-option | Rémi Verschelde |
2021-02-25 | Added option in project settings to draw Shape2D outlines | PouleyKetchoupp |
2021-02-24 | Fix crash during drag if user freed the drag preview | Delf Neumärker |
2021-02-24 | Relaxes Node naming constraints in glTF documents to match the Editor. | abaire |
2021-02-22 | Add preview Sun and Environment | reduz |
2021-02-22 | Merge pull request #46243 from Calinou/improve-get-node-error-message | Rémi Verschelde |
2021-02-22 | Improve the `get_node()` error message to be more descriptive | Hugo Locurcio |
2021-02-21 | Prevent selecting hidden nodes in 3D and Canvas Item editors | hilfazer |
2021-02-20 | Draw an outline for 2D debug collision shapes | Hugo Locurcio |
2021-02-19 | Update documentation for the new ProcessMode | Aaron Franke |
2021-02-19 | doc: Sync classref with current source | Rémi Verschelde |
2021-02-19 | Merge pull request #46191 from reduz/refactor-process-mode | Rémi Verschelde |
2021-02-19 | New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings. | Eric M |
2021-02-18 | Refactor Process Mode | reduz |
2021-02-18 | Merge pull request #45617 from RandomShaper/modernize_atomics | Rémi Verschelde |
2021-02-18 | Modernize atomics | Pedro J. Estébanez |
2021-02-18 | Reorganize Project Settings | reduz |
2021-02-14 | [CTL] Add missing font outline drawing routines and theme constants. | bruvzg |
2021-02-12 | Merge pull request #34892 from KoBeWi/copy-pasta_v7 | Rémi Verschelde |
2021-02-12 | Duplicate resources pasted to other scenes | kobewi |
2021-02-11 | Fix `Node::rpc_config` return error | MarvinFF |
2021-02-10 | Removed _change_notify | reduz |
2021-02-10 | Merge pull request #45845 from qarmin/cppcheck_scene_2 | Rémi Verschelde |
2021-02-10 | Make Servers truly Thread Safe | reduz |
2021-02-09 | Fix contact points debug for 3D Physics | PouleyKetchoupp |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-02-07 | Implement pause-aware picking | Pedro J. Estébanez |
2021-02-01 | Node::replace_by was not copying node properties - removed the dead code. | nemerle |
2021-01-31 | Merge pull request #45315 from RandomShaper/modernize_thread | Rémi Verschelde |
2021-01-29 | Modernize Thread | Pedro J. Estébanez |
2021-01-27 | allow input echo when changing ui focus | univeous |
2021-01-24 | Shadow map rendering optimization | reduz |
2021-01-19 | Added GPU based cluster builder | reduz |
2021-01-17 | Change how editable children data is stored | kobewi |
2021-01-15 | Fixed popup not calculating size correctly before adjusting its rect. | Eric M |
2021-01-07 | Make tooltips appear on the same display as the editor | AberrantWolf |
2021-01-06 | Added ability to visualize native shaders | reduz |
2021-01-05 | Tooltips: Fix unassigned strip_edges() call on text | Rémi Verschelde |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2021-01-01 | Merge pull request #44276 from YeldhamDev/tooltip_position_embedded_fix | Rémi Verschelde |
2020-12-28 | Merge pull request #44593 from madmiraal/rename-mainloop-methods | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-23 | Rename Control margin to offset | Marcel Admiraal |
2020-12-22 | Rename MainLoop methods to match Node methods | Marcel Admiraal |
2020-12-21 | Merge pull request #44300 from KoBeWi/🧹🧹 | Rémi Verschelde |
2020-12-18 | Implement automatic LOD (Level of Detail) | reduz |
2020-12-15 | Rename neighbour in Control to neighbor | Daniel Ting |