Age | Commit message (Expand) | Author |
2018-06-03 | Add option to disable automatic multiplayer poll | Fabio Alessandrelli |
2018-05-29 | Refactor RPCMode enum and checks | Fabio Alessandrelli |
2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner |
2018-05-26 | Refactor RPCMode enum and checks | Fabio Alessandrelli |
2018-05-24 | Revert #14753, as it is buggy and no longer necessary. | Webster Sheets |
2018-05-16 | Merge pull request #18928 from BastiaanOlij/fix_viewport_flags | Rémi Verschelde |
2018-05-16 | Store flags so it isn't lost when viewport isn't setup yet | Bastiaan Olij |
2018-05-15 | -New inspector. | Juan Linietsky |
2018-05-09 | Merge pull request #18709 from Faless/multiplayer_docs | Max Hilbrunner |
2018-05-08 | Merge pull request #15119 from poke1024/visible-subwindows | Juan Linietsky |
2018-05-08 | Merge pull request #15074 from PJB3005/17-12-26-remove_gui_focus_on_visibilit... | Juan Linietsky |
2018-05-08 | Rename multiplayer_api to just multiplayer. | Fabio Alessandrelli |
2018-05-08 | Fix double free for drag preview control in viewport | Geequlim |
2018-05-07 | Merge pull request #17295 from eon-s/instance-placeholder | Juan Linietsky |
2018-05-07 | Merge pull request #15911 from Zephilinox/ready_signal | Juan Linietsky |
2018-05-07 | Merge pull request #18524 from BastiaanOlij/keep_3d_linear | Juan Linietsky |
2018-05-07 | Merge pull request #18454 from KidRigger/working_timer | Max Hilbrunner |
2018-05-06 | Added option to viewport to keep linear color | Bastiaan Olij |
2018-05-03 | Merge pull request #18514 from neikeq/api-hash-fixes | Rémi Verschelde |
2018-05-02 | Merge pull request #18451 from volzhs/node-name | Rémi Verschelde |
2018-05-03 | Check invalid node name | volzhs |
2018-04-30 | Implement universal translation of touch to mouse | Pedro J. Estébanez |
2018-04-29 | Fix binding some core API methods only in tools builds | Ignacio Etcheverry |
2018-04-27 | Allows setting the Timer wait_time in start method. | Anish |
2018-04-10 | Implement Input.set_default_cursor_shape to change the default shape | Guilherme Felipe |
2018-04-09 | Made print_tree_pretty() function which displays scene tree graphically | Geoffrey |
2018-04-08 | Merge pull request #17227 from Faless/multiplayer_api | Juan Linietsky |
2018-04-08 | Merge pull request #17382 from bojidar-bg/13971-path-array-unsaved | Juan Linietsky |
2018-04-07 | Removed strange custom world2d in CanvasLayer, been there since always and no... | Juan Linietsky |
2018-04-07 | Improve popup menus usability | Pedro J. Estébanez |
2018-03-23 | Merge pull request #17321 from LinkDoyle/issue_16350 | Rémi Verschelde |
2018-03-19 | Fix oversampled font artifacts after resize | Ruslan Mustakov |
2018-03-16 | Merge pull request #16947 from Faless/ui_actions | Fabio Alessandrelli |
2018-03-15 | Merge pull request #17264 from poke1024/fix-gesture-key-event-accepted | Hein-Pieter van Braam |
2018-03-13 | Duplicate Arrays and Dictionaries when instancing scene in editor | Bojidar Marinov |
2018-03-07 | Fix switching WindowDialog types leaves garbage buttons | Link |
2018-03-05 | Added create_instance | eon-s |
2018-03-04 | Fix gesture events being blocked | Bernhard Liebl |
2018-03-03 | Use MultiplayerAPI class for high level networking | Fabio Alessandrelli |
2018-03-03 | FIX Windows enter/exit mouse notifications | Ranoller |
2018-03-01 | Viewport: Fix missing tooltips w/ disabled physics object picking | Rémi Verschelde |
2018-02-28 | Fix various valgrind reported uninitialized variable uses | Hein-Pieter van Braam |
2018-02-23 | Refactor version macros and fix related bugs | Rémi Verschelde |
2018-02-23 | Properly set input as handled when closing modal | Fabio Alessandrelli |
2018-02-21 | Fix typos with codespell | luz.paz |
2018-02-17 | Clean up some bad words from code comments | Artem Varaksa |
2018-01-20 | Add ready signal to Node | Zephilinox |
2018-01-18 | Remove obsolete Viewport _update_rect() code | Rémi Verschelde |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde |
2018-01-12 | Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o... | Juan Linietsky |