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AgeCommit message (Expand)Author
2021-08-27Makes FontData importable resource.bruvzg
2021-08-26Merge pull request #52132 from nekomatata/fix-physics-process-deltaCamille Mohr-Daurat
2021-08-26Fix delta passed in _physics_processPouleyKetchoupp
2021-08-26Merge pull request #52107 from timothyqiu/overridenJuan Linietsky
2021-08-26Optionally scale 3D render contentBastiaan Olij
2021-08-26Fix misspelled "overriden"Haoyu Qiu
2021-08-24Merge pull request #52000 from lyuma/set_editable_instanceJuan Linietsky
2021-08-23Make Node editable_instance methods available to GDScriptLyuma
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
2021-08-22Revert "Add Node processing and physics processing cumulative (as opposed to ...Juan Linietsky
2021-08-22Merge pull request #41850 from MohammadKhashashneh/cumulative-time_issue_6999Hugo Locurcio
2021-08-18[Net] MultiplayerReplicator with initial state.Fabio Alessandrelli
2021-08-17Add Node processing and physics processing cumulative (as opposed to delta) t...Mohammad Khashashneh
2021-08-17fix bug on window notification propagationJihyun Yu
2021-08-14Merge pull request #50147 from aaronfranke/disable-node3dRémi Verschelde
2021-08-13Style: Cleanup code using `text_editor/completion/use_single_quotes`Rémi Verschelde
2021-08-13Disable Node3D when compiling without 3D and fix disable_3d optionAaron Franke
2021-08-13Merge pull request #51607 from aaronfranke/includesRémi Verschelde
2021-08-13Fix some unnecessary includesAaron Franke
2021-08-12Use the Unicode multiplication symbol where relevantHugo Locurcio
2021-08-10Merge pull request #49417 from Bhu1-V/gsoc-cmd-pltRémi Verschelde
2021-08-10Organize methods in Viewport and explicitly name 3D methods with 3DAaron Franke
2021-08-09Use doubles for time in many other placesAaron Franke
2021-08-09[Net] Basic extensible MultiplayerAPI spawn/despawn.Fabio Alessandrelli
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-08-03Merge pull request #51006 from foxydevloper/drag-drop-namingRémi Verschelde
2021-07-29Add `auto_translate` toggle for automatic translationMichael Alexsander
2021-07-29Name nodes added from drag & drop by `name_casing`foxydevloper
2021-07-27Multiple cosmetic fixes for embedded windowsMichael Alexsander
2021-07-26Merge pull request #50899 from akien-mga/refrefRémi Verschelde
2021-07-26Use Ref<T> references as iterators where relevantRémi Verschelde
2021-07-26Use doubles for time everywhere in Timer/SceneTreeAaron Franke
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-23Show tooltips even when paused or time_scale is 0kobewi
2021-07-22Make `MenuButton`'s `switch_on_hover` work againMichael Alexsander
2021-07-21Use the standard C `INFINITY` and `NAN` constants directlyHugo Locurcio
2021-07-20Merge pull request #38317 from verdog/get-cam-2d-4.0Rémi Verschelde
2021-07-20Merge pull request #50655 from JFonS/sname_optRémi Verschelde
2021-07-20Editor StringName and Viewport optimizationsJoan Fons
2021-07-20Merge pull request #50605 from Calinou/tweak-shader-code-styleRémi Verschelde
2021-07-20Merge pull request #50206 from groud/undoredo_increase_args_countRémi Verschelde
2021-07-19Merge pull request #50566 from reduz/optimize-stringname-usageRémi Verschelde
2021-07-19Merge pull request #48186 from EricEzaM/PR/tooltip-improvementsRémi Verschelde
2021-07-19Use C++11 raw literals for shader code to improve readabilityHugo Locurcio
2021-07-18Optimize StringName usagereduz
2021-07-16Merge pull request #47395 from sygi/shape_idx_collisionHugo Locurcio
2021-07-15Merge pull request #38819 from EricEzaM/improve-to_string-for-nodesRémi Verschelde
2021-07-15Added Node name to print() when printing Nodes.Eric M