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godot-fmod
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Godot with FMOD integration
RayHammer
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2022-11-07
Fix SubViewport with default size being pink
Markus Sauermann
2022-11-04
Fix Windowfocus on resizing
Markus Sauermann
2022-11-02
Fixup Clang -Wtype-limits warnings introduced by #52350
Rémi Verschelde
2022-11-02
Fix Viewport root order after Node2D raise
Markus Sauermann
2022-11-02
Merge pull request #67917 from Faless/mp/4.x_auth
Rémi Verschelde
2022-11-02
Merge pull request #52350 from BimDav/viewport_canvas_cull
Rémi Verschelde
2022-11-02
[MP] Remove connection state signals from MultiplayerPeer.
Fabio Alessandrelli
2022-11-02
Merge pull request #59479 from Sauermann/fix-rootorder-on-layerchange
Rémi Verschelde
2022-11-01
Merge pull request #67982 from Faless/mp/4.x_disconnect_close
Fabio Alessandrelli
2022-10-31
Viewport canvas cull mask feature
BimDav
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67710 from KoBeWi/a_bit_local_global_transform
Rémi Verschelde
2022-10-31
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
Rémi Verschelde
2022-10-31
Merge pull request #67046 from Cykyrios/fix-invalid-tooltip-position
Rémi Verschelde
2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-31
Merge pull request #67467 from timothyqiu/who-ami-i
Rémi Verschelde
2022-10-29
Fix event-content and mouse-signals with 3D-capture-on-drag
Markus Sauermann
2022-10-28
[MP] Add MultiplayerPeer disconnect_peer, close.
Fabio Alessandrelli
2022-10-28
Fix spacing of few PROPERTY_HINT_ENUM hint_strings
Micky
2022-10-27
Merge pull request #64710 from MinusKube/window-size-crash
Clay John
2022-10-27
Merge pull request #67043 from clayjohn/clip_children
Clay John
2022-10-27
Merge pull request #67926 from Rindbee/fix_call_shortcut_input
Clay John
2022-10-27
Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts
Clay John
2022-10-27
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-10-27
Fix calling `_call_shortcut_input` on a node that has been removed
Rindbee
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-24
`SceneTree` Fix storing removed nodes to be skipped by the group calls
kleonc
2022-10-24
Remove unnecessary casts
Markus Sauermann
2022-10-21
Remove error condition from get_global_transform()
kobewi
2022-10-19
Add methods to get target filter and repeat
kobewi
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-16
Fix get_path() error when calling get_node()
Haoyu Qiu
2022-10-15
Expose Viewport::get_screen_transform to GDScript
Markus Sauermann
2022-10-14
Rename pos -> index on Node
Miguel Gonzalez Sanchez
2022-10-14
Implement multiple clip_children modes for CanvasItems
clayjohn
2022-10-14
Always update Viewport's last_mosue_position
Markus Sauermann
2022-10-13
Merge pull request #67348 from Mickeon/salvage-a-dear-comment
Rémi Verschelde
2022-10-13
Comment not to remove `data` structs in some Nodes
Micky
2022-10-13
Move Shortcut Context to Control and ensure that `shortcut_input` adheres to ...
Eric M
2022-10-12
Merge pull request #67232 from bruvzg/popup_edit
Rémi Verschelde
2022-10-11
Set window size after setting new limits
Nikola Bunjevac
2022-10-11
Merge pull request #67104 from Calinou/add-viewport-transparent-project-setting
Rémi Verschelde
2022-10-11
Prevent `Popup`s it the edited scene tree from closing on focus loss. Hide ir...
bruvzg
2022-10-10
Fix node name casing issues
kobewi
2022-10-09
Add a project setting to make the root viewport transparent
Hugo Locurcio
2022-10-07
Fix invalid tooltip position
Cykyrios
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-04
Merge pull request #66869 from Sauermann/fix-transform-det-0-spam
Rémi Verschelde
2022-10-04
Fix Transform2D det == 0 spam for SubViewports
Markus Sauermann
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