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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-07-02
-Fixes to how hashing happened, now StringName and NodePath use default hashe...
Juan Linietsky
2018-06-27
Changes to how node paths are selected from property, allowing setting a hint.
Juan Linietsky
2018-06-19
Add missing NULL checks for add_child_below_node
Marcelo Fernandez
2018-06-07
Fix regression with cursor shape
Guilherme Felipe
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-03
Add option to disable automatic multiplayer poll
Fabio Alessandrelli
2018-05-29
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-29
Revert "RPCMode refactor, more sync modes"
Max Hilbrunner
2018-05-26
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-24
Revert #14753, as it is buggy and no longer necessary.
Webster Sheets
2018-05-16
Merge pull request #18928 from BastiaanOlij/fix_viewport_flags
Rémi Verschelde
2018-05-16
Store flags so it isn't lost when viewport isn't setup yet
Bastiaan Olij
2018-05-15
-New inspector.
Juan Linietsky
2018-05-09
Merge pull request #18709 from Faless/multiplayer_docs
Max Hilbrunner
2018-05-08
Merge pull request #15119 from poke1024/visible-subwindows
Juan Linietsky
2018-05-08
Merge pull request #15074 from PJB3005/17-12-26-remove_gui_focus_on_visibilit...
Juan Linietsky
2018-05-08
Rename multiplayer_api to just multiplayer.
Fabio Alessandrelli
2018-05-08
Fix double free for drag preview control in viewport
Geequlim
2018-05-07
Merge pull request #17295 from eon-s/instance-placeholder
Juan Linietsky
2018-05-07
Merge pull request #15911 from Zephilinox/ready_signal
Juan Linietsky
2018-05-07
Merge pull request #18524 from BastiaanOlij/keep_3d_linear
Juan Linietsky
2018-05-07
Merge pull request #18454 from KidRigger/working_timer
Max Hilbrunner
2018-05-06
Added option to viewport to keep linear color
Bastiaan Olij
2018-05-03
Merge pull request #18514 from neikeq/api-hash-fixes
Rémi Verschelde
2018-05-02
Merge pull request #18451 from volzhs/node-name
Rémi Verschelde
2018-05-03
Check invalid node name
volzhs
2018-04-30
Implement universal translation of touch to mouse
Pedro J. Estébanez
2018-04-29
Fix binding some core API methods only in tools builds
Ignacio Etcheverry
2018-04-27
Allows setting the Timer wait_time in start method.
Anish
2018-04-10
Implement Input.set_default_cursor_shape to change the default shape
Guilherme Felipe
2018-04-09
Made print_tree_pretty() function which displays scene tree graphically
Geoffrey
2018-04-08
Merge pull request #17227 from Faless/multiplayer_api
Juan Linietsky
2018-04-08
Merge pull request #17382 from bojidar-bg/13971-path-array-unsaved
Juan Linietsky
2018-04-07
Removed strange custom world2d in CanvasLayer, been there since always and no...
Juan Linietsky
2018-04-07
Improve popup menus usability
Pedro J. Estébanez
2018-03-23
Merge pull request #17321 from LinkDoyle/issue_16350
Rémi Verschelde
2018-03-19
Fix oversampled font artifacts after resize
Ruslan Mustakov
2018-03-16
Merge pull request #16947 from Faless/ui_actions
Fabio Alessandrelli
2018-03-15
Merge pull request #17264 from poke1024/fix-gesture-key-event-accepted
Hein-Pieter van Braam
2018-03-13
Duplicate Arrays and Dictionaries when instancing scene in editor
Bojidar Marinov
2018-03-07
Fix switching WindowDialog types leaves garbage buttons
Link
2018-03-05
Added create_instance
eon-s
2018-03-04
Fix gesture events being blocked
Bernhard Liebl
2018-03-03
Use MultiplayerAPI class for high level networking
Fabio Alessandrelli
2018-03-03
FIX Windows enter/exit mouse notifications
Ranoller
2018-03-01
Viewport: Fix missing tooltips w/ disabled physics object picking
Rémi Verschelde
2018-02-28
Fix various valgrind reported uninitialized variable uses
Hein-Pieter van Braam
2018-02-23
Refactor version macros and fix related bugs
Rémi Verschelde
2018-02-23
Properly set input as handled when closing modal
Fabio Alessandrelli
2018-02-21
Fix typos with codespell
luz.paz
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