index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
main
Age
Commit message (
Expand
)
Author
2020-12-09
Static analyzer fixes:
bruvzg
2020-12-08
Rename CanvasItem's hide signal to hidden
Marcel Admiraal
2020-11-28
Merge pull request #43828 from Chaosus/restore_line_antialiasing
Yuri Roubinsky
2020-11-28
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
Rémi Verschelde
2020-11-28
Merge pull request #41100 from bruvzg/ctl_text_server_interface
Rémi Verschelde
2020-11-27
Restored antialiased lines by emulation using triangle strips
Yuri Roubinsky
2020-11-26
Implement signed distance fields for 2D shaders
reduz
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-23
Implement new shortcuts system.
Eric M
2020-11-20
Do not start `Timer` upon manual switching of internal process
Andrii Doroshenko (Xrayez)
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-15
Remove property groups for Pause Mode and Script
Hugo Locurcio
2020-11-09
Refactored variant constructor logic
reduz
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-11-03
Merge pull request #39635 from Meriipu/master_nodrop
Rémi Verschelde
2020-11-03
Tooltips: Improve code clarity and docs
Rémi Verschelde
2020-10-30
Refactor pixel snapping.
reduz
2020-10-28
Implement CanvasGroup and CanvasItem clipping
reduz
2020-10-27
Fixes setting top_level not updating the global position
Gilles Roudière
2020-10-26
Fix uninitialized `Viewport::use_debanding` member variable
Hugo Locurcio
2020-10-26
Merge pull request #42969 from Klowner/fixes/42967-popup-position
Rémi Verschelde
2020-10-24
Refactored 2D shader and lighting system
reduz
2020-10-21
include parent display location in popup location calculation
Mark Riedesel
2020-10-19
Merge pull request #38097 from Calinou/add-viewport-debanding
Juan Linietsky
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-10-09
Fix Popup crash in single window mode
PouleyKetchoupp
2020-10-02
Updated getters and setters names for toplevel
Duroxxigar
2020-10-02
Merge pull request #42451 from Duroxxigar/rename-toplevel
Rémi Verschelde
2020-10-01
Merge pull request #38743 from arrowinaknee/node-config-warnings
Rémi Verschelde
2020-10-01
Renamed toplevel to be top_level
Duroxxigar
2020-10-01
Made toplevel a property for Node3D and CanvasItem
Duroxxigar
2020-09-29
Merge pull request #41895 from 11thPenguin/master
Rémi Verschelde
2020-09-28
Make the currently hovered control get updated on mouse-release
Meriipu
2020-09-15
Merge pull request #36374 from kuruk-mm/tilemap_filter_set_and_update
Rémi Verschelde
2020-09-15
Merge pull request #41776 from EricEzaM/PR/tooltip-bugfixes
Rémi Verschelde
2020-09-15
Tooltip flickering and targeting fixes.
Eric M
2020-09-12
TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u...
Mateo Dev .59
2020-09-11
doc: Sync classref with current source
Rémi Verschelde
2020-09-10
scene_tree.h: Update header guard
Yetizone
2020-09-08
Fixed minor typo, gui_hid -> gui_hide.
Jonah Stich
2020-09-07
Merge pull request #38944 from Wavesonics/http-gzip
Fabio Alessandrelli
2020-09-07
If the mouse is held on notification_wm_mouse_exit, do not drop focus
Meriipu
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
Merge pull request #41456 from nekomatata/x11-fix-popups
Rémi Verschelde
2020-09-02
HTTPRequest now accepts gzip
Adam Brown
2020-09-01
Made get_child support negative indexes, with documentation
SekoiaTree
2020-08-26
Fix WINDOW_EVENT_FOCUS_IN for popups on Windows
PouleyKetchoupp
2020-08-22
Re-apply "Fixes for windows in X11 tiling WMs"
PouleyKetchoupp
2020-08-19
Revert "Fixes for windows in X11 tiling WMs"
Juan Linietsky
2020-08-14
Add a debanding property to Viewport
Hugo Locurcio
[next]