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AgeCommit message (Expand)Author
2021-08-13Style: Cleanup code using `text_editor/completion/use_single_quotes`Rémi Verschelde
2021-08-13Merge pull request #51607 from aaronfranke/includesRémi Verschelde
2021-08-13Fix some unnecessary includesAaron Franke
2021-08-12Use the Unicode multiplication symbol where relevantHugo Locurcio
2021-08-10Merge pull request #49417 from Bhu1-V/gsoc-cmd-pltRémi Verschelde
2021-08-10Organize methods in Viewport and explicitly name 3D methods with 3DAaron Franke
2021-08-09Use doubles for time in many other placesAaron Franke
2021-08-09[Net] Basic extensible MultiplayerAPI spawn/despawn.Fabio Alessandrelli
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-08-03Merge pull request #51006 from foxydevloper/drag-drop-namingRémi Verschelde
2021-07-29Add `auto_translate` toggle for automatic translationMichael Alexsander
2021-07-29Name nodes added from drag & drop by `name_casing`foxydevloper
2021-07-27Multiple cosmetic fixes for embedded windowsMichael Alexsander
2021-07-26Merge pull request #50899 from akien-mga/refrefRémi Verschelde
2021-07-26Use Ref<T> references as iterators where relevantRémi Verschelde
2021-07-26Use doubles for time everywhere in Timer/SceneTreeAaron Franke
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-23Show tooltips even when paused or time_scale is 0kobewi
2021-07-22Make `MenuButton`'s `switch_on_hover` work againMichael Alexsander
2021-07-21Use the standard C `INFINITY` and `NAN` constants directlyHugo Locurcio
2021-07-20Merge pull request #38317 from verdog/get-cam-2d-4.0Rémi Verschelde
2021-07-20Merge pull request #50655 from JFonS/sname_optRémi Verschelde
2021-07-20Editor StringName and Viewport optimizationsJoan Fons
2021-07-20Merge pull request #50605 from Calinou/tweak-shader-code-styleRémi Verschelde
2021-07-20Merge pull request #50206 from groud/undoredo_increase_args_countRémi Verschelde
2021-07-19Merge pull request #50566 from reduz/optimize-stringname-usageRémi Verschelde
2021-07-19Merge pull request #48186 from EricEzaM/PR/tooltip-improvementsRémi Verschelde
2021-07-19Use C++11 raw literals for shader code to improve readabilityHugo Locurcio
2021-07-18Optimize StringName usagereduz
2021-07-16Merge pull request #47395 from sygi/shape_idx_collisionHugo Locurcio
2021-07-15Merge pull request #38819 from EricEzaM/improve-to_string-for-nodesRémi Verschelde
2021-07-15Added Node name to print() when printing Nodes.Eric M
2021-07-13Merge pull request #50299 from YeldhamDev/window_wrap_controls_fixRémi Verschelde
2021-07-13Add type variations to ThemeYuri Sizov
2021-07-12[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.Fabio Alessandrelli
2021-07-12[Net] Remove most multiplayer hooks from SceneTree.Fabio Alessandrelli
2021-07-10Merge pull request #48622 from Geometror/reimplement-disableable-vsyncHugo Locurcio
2021-07-08Fix `Window`'s `wrap_controls` not actually doing anythingMichael Alexsander
2021-07-07Merge pull request #50193 from reduz/fix-command-queue-crashRémi Verschelde
2021-07-07Fix Command Queue Crashreduz
2021-07-06Merge pull request #50215 from Calinou/improve-node-configuration-warning-dis...Rémi Verschelde
2021-07-06Format node configuration warnings as a bullet point listHugo Locurcio
2021-07-06Increase the number of arguments accepted by UndoRedo methodsGilles Roudière
2021-07-06Restructure and reimplement vsync optionsHendrik Brucker
2021-07-04Allow using ORMMaterial3D by using BaseMaterial3D as a resource hintHugo Locurcio
2021-07-03add viewport.get_camera_2d()Josh Chandler
2021-07-03Fix Render Inforeduz
2021-07-02Merge pull request #50092 from YeldhamDev/window_get_contents_exposeRémi Verschelde
2021-07-02Add mouse_shape_entered and mouse_shape_exited signals to CollisionObject2D.sygi