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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-10-09
Executing AcceptDialog.push_input no longer crashes
mashumafi
2021-10-09
Add a warning for Timer nodes with very low wait times
Hugo Locurcio
2021-10-09
Fix missing argument names in bindings
Rémi Verschelde
2021-10-08
Allow any floating-point value as a 3D rendering scale option
Hugo Locurcio
2021-10-08
Delete objects enqueued for deletion during SceneTree destruction
kleonc
2021-10-08
[Net] Add call_local argument to Node.rpc_config.
Fabio Alessandrelli
2021-10-05
Fix ViewportTexture error when viewport is used from a child scene
jitspoe
2021-10-04
GDScript completion: Handle quote style ad-hoc to remove editor dependency
Rémi Verschelde
2021-10-04
Add the base scale factor to the Theme resource
Yuri Sizov
2021-10-01
Implement TextServer GDExtension interface, remove TextServer GDNative interf...
bruvzg
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Rename Node's `filename` property to `scene_file_path` for clarity
Hugo Locurcio
2021-09-29
Don't memcpy to nullptr even if length is zero
Haoyu Qiu
2021-09-21
Fix focus shortcuts triggering incorrectly
Eric M
2021-09-17
Merge pull request #49819 from nekomatata/fix-process-mode-inherit
Rémi Verschelde
2021-09-16
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
Wilson E. Alvarez
2021-09-14
Merge pull request #51237 from KoBeWi/tween_fix()
Rémi Verschelde
2021-09-13
Merge pull request #50375 from Paulb23/code_edit_unit_tests
Rémi Verschelde
2021-09-13
Merge pull request #49063 from Calinou/remove-16x-msaa
Rémi Verschelde
2021-09-12
Fix multiple definitions of Listener2D
kobewi
2021-09-10
Clean up Viewport, remove dead code.
Max Hilbrunner
2021-09-10
Merge pull request #52431 from dozingpip/patch-1
Max Hilbrunner
2021-09-09
Merge pull request #44844 from KoBeWi/hey_listen!_but_2d
Juan Linietsky
2021-09-08
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-07
Merge pull request #52442 from Faless/mp/4.x_rpc_manager
Max Hilbrunner
2021-09-07
Merge pull request #52392 from Shatur/fix-ready
Max Hilbrunner
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-06
Fix process mode update when mode owner is set to Inherit
PouleyKetchoupp
2021-09-06
Remove dead code from Viewport::_gui_input_event
Pip
2021-09-04
Remove extra get_script_instance check
Hennadii Chernyshchyk
2021-09-02
Changed Window current_screen parameter from string to int
JestemStefan
2021-09-01
Prevent crash on startup if no audio server
Paulb23
2021-08-31
Add Listener2D
kobewi
2021-08-30
[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
Fabio Alessandrelli
2021-08-29
Merge pull request #30391 from KoBeWi/hiding_children
Juan Linietsky
2021-08-28
Merge pull request #51906 from requizm/fix/49077
Michael Alexsander
2021-08-28
Add support for internal nodes
kobewi
2021-08-27
Do all audio mixing in the AudioServer
Ellen Poe
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-26
Merge pull request #52132 from nekomatata/fix-physics-process-delta
Camille Mohr-Daurat
2021-08-26
Fix delta passed in _physics_process
PouleyKetchoupp
2021-08-26
Merge pull request #52107 from timothyqiu/overriden
Juan Linietsky
2021-08-26
Optionally scale 3D render content
Bastiaan Olij
2021-08-26
Fix misspelled "overriden"
Haoyu Qiu
2021-08-25
Remove 16× MSAA support due to driver bugs and low performance
Hugo Locurcio
2021-08-24
Merge pull request #52000 from lyuma/set_editable_instance
Juan Linietsky
2021-08-23
Make Node editable_instance methods available to GDScript
Lyuma
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
Revert "Add Node processing and physics processing cumulative (as opposed to ...
Juan Linietsky
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