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AgeCommit message (Expand)Author
2017-09-20Let queue_free() work on nodes which are not in the scene treeRémi Verschelde
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-13Fix enums bindingsMaxim Sheronov
2017-09-12Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde
2017-09-12Merge pull request #11007 from saltares/issue-9988Rémi Verschelde
2017-09-12Merge pull request #11041 from hpvb/fix-clang-format-errorRémi Verschelde
2017-09-11Fix duplication of nodes resulting in shared metadataBojidar Marinov
2017-09-08Fix unused variable warningsHein-Pieter van Braam
2017-09-08Fix serveral recent new clang-format errorsHein-Pieter van Braam
2017-09-07Restored auto snapping of controls to pixels, fixes #10847 and probably sever...Juan Linietsky
2017-09-05Renames _add_child_below_node() to add_child_below_node(). Closes #9988.David Saltares
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-09-01Fix files headerPoommetee Ketson
2017-08-31Exposed new ClearMode function to Viewport clases, closes #9995Juan Linietsky
2017-08-31Do not error flood if removing default environment. Closes #9945Juan Linietsky
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27Viewport: fix 'size' binding from Rect2 to Vector2Poommetee Ketson
2017-08-27Merge pull request #10579 from quinnyo/rpc-sender-idRémi Verschelde
2017-08-26Add two missing Null checksHein-Pieter van Braam
2017-08-26Node: Add debug info to add_child reparenting checkRémi Verschelde
2017-08-26-Massive clean up to gizmosJuan Linietsky
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-23add SceneTree method to get ID of rpc calling peerQuinn Schwab
2017-08-22Add missing NULL check for the new show_about() callMarcelo Fernandez
2017-08-22Fix build after merge of #10254Rémi Verschelde
2017-08-22Merge pull request #10254 from marcelofg55/masterRémi Verschelde
2017-08-21Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky
2017-08-21Merge pull request #10443 from karroffel/propagate_callRémi Verschelde
2017-08-20Fixed segfault when hovering over scene tree elements and showing tooltips.Wilson E. Alvarez
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky
2017-08-19add "propagate_call" method to NodeKarroffel
2017-08-18Small fix that makes overal UI (including dragging spliiters) much, much faster.Juan Linietsky
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-17Added notification const NOTIFICATION_WM_ABOUTMarcelo Fernandez
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-16Allow zero-padded serial namingPedro J. Estébanez
2017-08-15Merge pull request #9889 from groud/control_enhancementskubecz3k
2017-08-15Fix debug materials, closes #8607Juan Linietsky
2017-08-15Ensure nothing is found outside modal stack, but keep logic going. Fixes #7622Juan Linietsky
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-08-11Merge pull request #10198 from jjay/f/stretch_aspect_expandRémi Verschelde
2017-08-10Fixes method definitions with extra number of argumentsIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-09Add expand stretch/ascpect - no more black barsYakov Borevich
2017-08-07-Fixed BoneAttachment delay, closes #3966Juan Linietsky
2017-08-07Merge pull request #10136 from MednauN/masterThomas Herzog
2017-08-07Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia