Age | Commit message (Expand) | Author |
2021-09-21 | Fix focus shortcuts triggering incorrectly | Eric M |
2021-09-17 | Merge pull request #49819 from nekomatata/fix-process-mode-inherit | Rémi Verschelde |
2021-09-16 | Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D | Wilson E. Alvarez |
2021-09-14 | Merge pull request #51237 from KoBeWi/tween_fix() | Rémi Verschelde |
2021-09-13 | Merge pull request #50375 from Paulb23/code_edit_unit_tests | Rémi Verschelde |
2021-09-13 | Merge pull request #49063 from Calinou/remove-16x-msaa | Rémi Verschelde |
2021-09-12 | Fix multiple definitions of Listener2D | kobewi |
2021-09-10 | Clean up Viewport, remove dead code. | Max Hilbrunner |
2021-09-10 | Merge pull request #52431 from dozingpip/patch-1 | Max Hilbrunner |
2021-09-09 | Merge pull request #44844 from KoBeWi/hey_listen!_but_2d | Juan Linietsky |
2021-09-08 | Multiplayer networking renames/simplification | Max Hilbrunner |
2021-09-07 | Merge pull request #52442 from Faless/mp/4.x_rpc_manager | Max Hilbrunner |
2021-09-07 | Merge pull request #52392 from Shatur/fix-ready | Max Hilbrunner |
2021-09-07 | [Net] Move multiplayer to core subdir, split RPCManager. | Fabio Alessandrelli |
2021-09-06 | Fix process mode update when mode owner is set to Inherit | PouleyKetchoupp |
2021-09-06 | Remove dead code from Viewport::_gui_input_event | Pip |
2021-09-04 | Remove extra get_script_instance check | Hennadii Chernyshchyk |
2021-09-02 | Changed Window current_screen parameter from string to int | JestemStefan |
2021-09-01 | Prevent crash on startup if no audio server | Paulb23 |
2021-08-31 | Add Listener2D | kobewi |
2021-08-30 | [Net] Rename RPC "puppet" to "auth" (authority). Drop "master". | Fabio Alessandrelli |
2021-08-29 | Merge pull request #30391 from KoBeWi/hiding_children | Juan Linietsky |
2021-08-28 | Merge pull request #51906 from requizm/fix/49077 | Michael Alexsander |
2021-08-28 | Add support for internal nodes | kobewi |
2021-08-27 | Do all audio mixing in the AudioServer | Ellen Poe |
2021-08-27 | Makes FontData importable resource. | bruvzg |
2021-08-26 | Merge pull request #52132 from nekomatata/fix-physics-process-delta | Camille Mohr-Daurat |
2021-08-26 | Fix delta passed in _physics_process | PouleyKetchoupp |
2021-08-26 | Merge pull request #52107 from timothyqiu/overriden | Juan Linietsky |
2021-08-26 | Optionally scale 3D render content | Bastiaan Olij |
2021-08-26 | Fix misspelled "overriden" | Haoyu Qiu |
2021-08-25 | Remove 16× MSAA support due to driver bugs and low performance | Hugo Locurcio |
2021-08-24 | Merge pull request #52000 from lyuma/set_editable_instance | Juan Linietsky |
2021-08-23 | Make Node editable_instance methods available to GDScript | Lyuma |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz |
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz |
2021-08-22 | Revert "Add Node processing and physics processing cumulative (as opposed to ... | Juan Linietsky |
2021-08-22 | Merge pull request #41850 from MohammadKhashashneh/cumulative-time_issue_6999 | Hugo Locurcio |
2021-08-20 | Fix tooltip message working incorrectly in PopupMenu | requizm |
2021-08-18 | [Net] MultiplayerReplicator with initial state. | Fabio Alessandrelli |
2021-08-17 | Add Node processing and physics processing cumulative (as opposed to delta) t... | Mohammad Khashashneh |
2021-08-17 | fix bug on window notification propagation | Jihyun Yu |
2021-08-14 | Merge pull request #50147 from aaronfranke/disable-node3d | Rémi Verschelde |
2021-08-13 | Style: Cleanup code using `text_editor/completion/use_single_quotes` | Rémi Verschelde |
2021-08-13 | Disable Node3D when compiling without 3D and fix disable_3d option | Aaron Franke |
2021-08-13 | Merge pull request #51607 from aaronfranke/includes | Rémi Verschelde |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-08-12 | Use the Unicode multiplication symbol where relevant | Hugo Locurcio |
2021-08-10 | Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt | Rémi Verschelde |
2021-08-10 | Organize methods in Viewport and explicitly name 3D methods with 3D | Aaron Franke |