Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-18 | Drop empty files that are not used anywhere | Rémi Verschelde | |
Part of #5272 | |||
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde | |
Also removes a couple wrong Godot headers from third-party source files. | |||
2016-06-13 | Better error text when trying to add/remove/move child nodes in a busy ↵ | Juan Linietsky | |
parent, closes #4838 | |||
2016-06-13 | Merge pull request #5058 from neikeq/pr-issue-1461 | Juan Linietsky | |
Preserve signal connections when replacing target node | |||
2016-06-11 | do not allow picking in captured mode, closes #5134 | Juan Linietsky | |
2016-06-09 | fixes wrong bool return, closes #5037 | Juan Linietsky | |
2016-06-09 | Preserve signal connections when replacing the target node | Ignacio Etcheverry | |
2016-06-08 | Merge pull request #5007 from bojidar-bg/asset-store | Juan Linietsky | |
Update asset library editor plugin, adding a bit new functionality and fixes | |||
2016-06-07 | -Heavily improved editor startup and exit performance | Juan Linietsky | |
2016-06-07 | Update asset library editor plugin - new functionality and fixes | Bojidar Marinov | |
2016-06-07 | Fix indentation issues in last commits | Rémi Verschelde | |
Ping @reduz. | |||
2016-06-06 | Merge pull request #4101 from SaracenOne/listener | Juan Linietsky | |
Added New Listener Spatial Node. | |||
2016-06-06 | properly pass events to parent controls, closes #4701 | Juan Linietsky | |
2016-06-04 | -customizable shortcuts in editor | Juan Linietsky | |
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut | |||
2016-06-04 | Created a NodeDock with signals and groups | Juan Linietsky | |
2016-06-03 | Exposed a RESULT_DOWNLOAD_FILE_CANT_OPEN constant to docs and GDScript. | J08nY | |
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-22 | Real-Time Remote Inspector support | Juan Linietsky | |
2016-05-21 | remove trailing whitespace | Hubert Jarosz | |
2016-05-21 | i18n: Proofreading of all strings | Rémi Verschelde | |
Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there. | |||
2016-05-20 | Fix for tooltip blinking (#4713) | captainwasabi | |
Moved where active tooltips are canceled to wait until the mouse actually moves off the control. | |||
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky | |
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work | |||
2016-05-13 | Node duplication positions under duplicated node, issue 964 | Paulb23 | |
2016-05-11 | -begun implementing drag & drop editor wide | Juan Linietsky | |
-filesystem dock dnd support -property list dnd support -scene tree dnd support | |||
2016-05-06 | Rotation APIs: Better exposure for degrees methods | Rémi Verschelde | |
Made public the various set/getters for rotations in degrees. For consistency, renamed the exposed method names to remove the leading underscore, and kept the old names with a deprecation warning. Fixes #4511. | |||
2016-05-04 | Fix wrong return and argument types in documentation | Ignacio Etcheverry | |
2016-04-12 | Keep editable instances data when replacing tree root node | Ignacio Etcheverry | |
2016-03-31 | Now the timer could be paused | Hearto Lazor | |
pause with: set_active(true/false) is paused with: is_active() | |||
2016-03-20 | Added listener spatial node. | Saracen | |
2016-03-12 | -Made editor support SSL certs by default (embedded them) | Juan Linietsky | |
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now. | |||
2016-03-11 | Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3d | Rémi Verschelde | |
Fix link error when disable_3d=yes | |||
2016-03-11 | Fix link error when disable_3d=yes | sanikoyes | |
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-03-04 | -Work on addon editor plugin (disabled by default) | Juan Linietsky | |
-New HTTPRequest node, to make HTTP requests simpler. | |||
2016-02-27 | fix transform localization event in mouse motion | Juan Linietsky | |
2016-02-03 | -Fix mouse coordinates not being affected by canvas transform | Juan Linietsky | |
2016-02-03 | Merge pull request #3534 from Biliogadafr/pickable2d | Juan Linietsky | |
Physics2D: Allow to use 'intersect_point' with not 'Pickable' objects | |||
2016-02-02 | -make stream player and time restore state properly if removed, fixes #1949 | Juan Linietsky | |
2016-02-01 | Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable' | Biliogadafr | |
2016-01-31 | -Fix crash opening and closing the scene, closes #3491 | Juan Linietsky | |
2016-01-25 | -Fix input bug on window ordering due to foretting to sort root items | Juan Linietsky | |
2016-01-25 | -Changed how popups work in Viewport to make them a lot less invasive to the ↵ | Juan Linietsky | |
scene tree | |||
2016-01-22 | -make sure instance placeholder works with duplicate(), fixes #3378 | Juan Linietsky | |
2016-01-22 | -Fix viewport converting the scren in grayness, fixes #3406 | Juan Linietsky | |
2016-01-20 | Merge pull request #3390 from Hinsbart/duplicate_fix | Rémi Verschelde | |
duplicate groups and signals | |||
2016-01-19 | -Some fixes to drag and drop and canvas offset for GUI that were introduced ↵ | Juan Linietsky | |
after rewrite | |||
2016-01-20 | duplicate groups and signals | hondres | |
2016-01-19 | Fix build with tools=no | Rémi Verschelde | |
Fixes #3384. | |||
2016-01-18 | -fixed bug related to mouse cursor changes, fixes #3366 | Juan Linietsky | |
2016-01-16 | -Moved all the "root" input handling for GUI from individual Controls to ↵ | Juan Linietsky | |
Viewport. -Should fix several reported bugs when controls don't have a common parent This may have added new bugs, so please report if so! |