index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
main
Age
Commit message (
Expand
)
Author
2016-06-18
Drop empty files that are not used anywhere
Rémi Verschelde
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-13
Better error text when trying to add/remove/move child nodes in a busy parent...
Juan Linietsky
2016-06-13
Merge pull request #5058 from neikeq/pr-issue-1461
Juan Linietsky
2016-06-11
do not allow picking in captured mode, closes #5134
Juan Linietsky
2016-06-09
fixes wrong bool return, closes #5037
Juan Linietsky
2016-06-09
Preserve signal connections when replacing the target node
Ignacio Etcheverry
2016-06-08
Merge pull request #5007 from bojidar-bg/asset-store
Juan Linietsky
2016-06-07
-Heavily improved editor startup and exit performance
Juan Linietsky
2016-06-07
Update asset library editor plugin - new functionality and fixes
Bojidar Marinov
2016-06-07
Fix indentation issues in last commits
Rémi Verschelde
2016-06-06
Merge pull request #4101 from SaracenOne/listener
Juan Linietsky
2016-06-06
properly pass events to parent controls, closes #4701
Juan Linietsky
2016-06-04
-customizable shortcuts in editor
Juan Linietsky
2016-06-04
Created a NodeDock with signals and groups
Juan Linietsky
2016-06-03
Exposed a RESULT_DOWNLOAD_FILE_CANT_OPEN constant to docs and GDScript.
J08nY
2016-05-27
Changed import workflow
Juan Linietsky
2016-05-22
Real-Time Remote Inspector support
Juan Linietsky
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-05-21
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-20
Fix for tooltip blinking (#4713)
captainwasabi
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-13
Node duplication positions under duplicated node, issue 964
Paulb23
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-06
Rotation APIs: Better exposure for degrees methods
Rémi Verschelde
2016-05-04
Fix wrong return and argument types in documentation
Ignacio Etcheverry
2016-04-12
Keep editable instances data when replacing tree root node
Ignacio Etcheverry
2016-03-31
Now the timer could be paused
Hearto Lazor
2016-03-20
Added listener spatial node.
Saracen
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-11
Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3d
Rémi Verschelde
2016-03-11
Fix link error when disable_3d=yes
sanikoyes
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-03-04
-Work on addon editor plugin (disabled by default)
Juan Linietsky
2016-02-27
fix transform localization event in mouse motion
Juan Linietsky
2016-02-03
-Fix mouse coordinates not being affected by canvas transform
Juan Linietsky
2016-02-03
Merge pull request #3534 from Biliogadafr/pickable2d
Juan Linietsky
2016-02-02
-make stream player and time restore state properly if removed, fixes #1949
Juan Linietsky
2016-02-01
Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable'
Biliogadafr
2016-01-31
-Fix crash opening and closing the scene, closes #3491
Juan Linietsky
2016-01-25
-Fix input bug on window ordering due to foretting to sort root items
Juan Linietsky
2016-01-25
-Changed how popups work in Viewport to make them a lot less invasive to the ...
Juan Linietsky
2016-01-22
-make sure instance placeholder works with duplicate(), fixes #3378
Juan Linietsky
2016-01-22
-Fix viewport converting the scren in grayness, fixes #3406
Juan Linietsky
2016-01-20
Merge pull request #3390 from Hinsbart/duplicate_fix
Rémi Verschelde
2016-01-19
-Some fixes to drag and drop and canvas offset for GUI that were introduced a...
Juan Linietsky
2016-01-20
duplicate groups and signals
hondres
2016-01-19
Fix build with tools=no
Rémi Verschelde
2016-01-18
-fixed bug related to mouse cursor changes, fixes #3366
Juan Linietsky
2016-01-16
-Moved all the "root" input handling for GUI from individual Controls to View...
Juan Linietsky
[next]