Age | Commit message (Expand) | Author |
2020-04-14 | Implement decals | Juan Linietsky |
2020-04-12 | Implement MSAA | Juan Linietsky |
2020-04-12 | Add screen space AA option, with FXAA implementation. | Juan Linietsky |
2020-04-09 | Renaming all ARVR nodes to XR | Bastiaan Olij |
2020-04-08 | Refactored shadowmapping. | Juan Linietsky |
2020-04-07 | Merge pull request #37551 from KoBeWi/found_your_screen | Rémi Verschelde |
2020-04-06 | Merge pull request #37556 from KoBeWi/kill_get_index | Rémi Verschelde |
2020-04-06 | Remove Node.get_position_in_parent() | Tomasz Chabora |
2020-04-03 | Re-expose a simplified version of the stretch properties in SubViewport | Michael Alexsander |
2020-04-03 | Add the missing argument in files_dropped signal | Tomasz Chabora |
2020-04-02 | Replace more occurrences of NULL with nullptr | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-04-01 | Merge pull request #37481 from ThakeeNathees/bind-method-typo | Rémi Verschelde |
2020-04-01 | some typo in method binds fixed | Thakee Nathees |
2020-03-31 | doc: Sync classref with DisplayServer/Window changes | Rémi Verschelde |
2020-03-30 | SCons: Format buildsystem files with psf/black | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Merge pull request #37340 from reduz/rename-3d-nodes | Juan Linietsky |
2020-03-27 | Rename more 2D and 3D nodes to follow convention | Rémi Verschelde |
2020-03-27 | Fix build with disable_3d=yes, remove dependency on WorldEnvironment | Rémi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-27 | Fix default editor font. | bruvzg |
2020-03-26 | Add macOS DisplayServer implementation. | bruvzg |
2020-03-26 | Fixes to X11, still pretty broken | Juan Linietsky |
2020-03-26 | Multiple changes to DisplayServerX11 | Mateo Kuruk Miccino |
2020-03-26 | Implemented drag and drop across windows, both OS and embedded. | Juan Linietsky |
2020-03-26 | Reworked tooltips to use the popup system. | Juan Linietsky |
2020-03-26 | Popups have also been converted to windows | Juan Linietsky |
2020-03-26 | Open sub-windows as embedded if the OS does not support them | Juan Linietsky |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-26 | Support for transient windows | Juan Linietsky |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-26 | Effective DisplayServer separation, rename X11 -> LinuxBSD | Juan Linietsky |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky |
2020-03-17 | Clarify the Viewport size warning message | Rasmus Vermeulen |
2020-03-17 | Add size warning to Viewport Node | Rasmus Vermeulen |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-03-08 | Refactor ScriptDebugger. | Fabio Alessandrelli |
2020-03-01 | Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes | Rémi Verschelde |
2020-02-28 | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-27 | Improve the `Node.add_child_below_node()` documentation | Hugo Locurcio |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-25 | Rename `scancode` to `keycode`. | bruvzg |
2020-02-21 | Added StringName as a variant type. | Juan Linietsky |
2020-02-21 | Huge Debugger/EditorDebugger refactor. | Fabio Alessandrelli |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-20 | Fix MIMPAMPS typos in constants throughout the engine | Andrii Doroshenko (Xrayez) |