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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-05-20
Add a new HashSet template
reduz
2022-05-20
Merge pull request #61026 from timothyqiu/quit-prop
Rémi Verschelde
2022-05-19
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-18
Merge pull request #61095 from BimDav/get_node_and_resource
Rémi Verschelde
2022-05-17
Merge pull request #61088 from groud/keep_unhandled_events_on_pass
Rémi Verschelde
2022-05-17
Keep input event as unhandled if they go through a control set to MOUSE_FILTE...
Gilles Roudière
2022-05-16
fix a bug in get_node_and_resource
BimDav
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-14
Make auto_accept_quit and quit_on_go_back properties
Haoyu Qiu
2022-05-12
Add a new HashMap implementation
reduz
2022-05-10
Merge pull request #51591 from Calinou/call-group-default-immediate
Rémi Verschelde
2022-05-06
Cleanup metadata usage
kobewi
2022-05-05
Make `{call,set,notify}_group()` immediate by default
Hugo Locurcio
2022-05-03
Implement missing Node & Resource placeholders
reduz
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-29
Small improvements to get_first_node_in_group()
kobewi
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-27
Merge pull request #60331 from KoBeWi/tween_static()
Rémi Verschelde
2022-04-27
Merge pull request #58383 from bruvzg/no_inv_window_placement
Rémi Verschelde
2022-04-26
[Net] Allow branch-specific MultiplayerAPIs.
Fabio Alessandrelli
2022-04-26
Merge pull request #60511 from akien-mga/readd-find_node
Rémi Verschelde
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-25
Node: Re-add `find_node` as `find_child`, improve docs
Rémi Verschelde
2022-04-25
Implement Scene Unique Nodes
reduz
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-20
Avoid setting sub-window or started project window positions, if it's impossi...
bruvzg
2022-04-20
Merge pull request #60175 from Geometror/visual-shader-vector4
Yuri Rubinsky
2022-04-17
Make Tween.interpolate_value() static
kobewi
2022-04-16
Fix the Audio Listener 3D property not being grouped with 2D in Viewport
Hugo Locurcio
2022-04-12
Merge pull request #60081 from fire-forge/input-event-editor-fix
Rémi Verschelde
2022-04-12
Add Vector4 to VisualShader
Hendrik Brucker
2022-04-12
Merge pull request #60171 from Chaosus/restore_aa
Yuri Rubinsky
2022-04-12
Redesign InputEvent editor plugin
FireForge
2022-04-12
Merge pull request #60069 from Calinou/fsr-fix-editor-enum
Rémi Verschelde
2022-04-12
Restore antialiasing for `draw_line`
Yuri Roubinsky
2022-04-12
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-11
Merge pull request #54191 from Ev1lbl0w/bugfix-window_popup_ratio
Rémi Verschelde
2022-04-11
Merge pull request #59440 from bruvzg/fd_ref_counted
Rémi Verschelde
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
Improvements to files_dropped signal
kobewi
2022-04-10
Clamp ratio from popup_centered_ratio
Ev1lbl0w
2022-04-09
Fix 3D scaling enum size in the editor and improve descriptions
Hugo Locurcio
2022-04-07
Merge pull request #59788 from Vitika9/59711
Rémi Verschelde
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-01
Removed show_on_top property in CanvasItem
Vitika9
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