Age | Commit message (Collapse) | Author |
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Fixes #25316.
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Using codespell 1.14.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
doubleclick
lod
nd
numer
que
te
unselect
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
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Also drop some unused files.
Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`
Dropped:
- `scene/resources/bounds.h`
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Fix a font oversampling warning being printed when it shouldn't
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#19785
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root, fixes #24412
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reduz wanted the original PR reverted due to issues, so this follow-up had to be too
(done in 8cb54182ad2698a962def84f79cc8206ac9f13b2). But he ended up adapting part of
the original PR in 27d77723811c2652c6118eca03a38c4ae1441895 without including this fix.
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probably many recent bugs using GraphEdit
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This reverts commits 1025e3ecea67b90232cfdc9590a7ee8887efdcc8
and 799ed2b98984414fd3b7b667c5e3e5d2e6d35a66.
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Happy new year to the wonderful Godot community!
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Added physics_has_last_mousepos to better deal with
situations where there is no last_mousepos
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Changes IME to make it possible to use it from gdscript/gdnative
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Make opening menus with the same parent on mouse focus explicit
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Add missing validations to prevent crash of multiple mouse buttons being
pressed
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buttons are pressed). Fixes #19154 and likely many others.
WARNING: Test well in every OS, if mouse wheel events are not properly sent as pressed+unpressed pair, it will fail and break (and the OS needs to be fixed). Only tested on X11 so far.
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methods to gdscript/gdnative.
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The conversion from an String to int can overflow int and int64
so it is safer to manipulate strings when we try to find the next
available name for a Node.
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Also makes the editor exit faster
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#17955
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Fix CanvasLayer trying to re-stack while out of tree
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Fixes #23718.
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move, even if mouse does not. Fixes #16536 (likely many others should check)
-Add ability for viewports to set input events as handled locally
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Notify node's moved children after sibling removed
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SceneTree, fixes #15559
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-Removed one and zero hints for properties, replaced by default value
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Fix picking in CanvasLayer
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Fixes #16213.
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Fix MenuButton hover switching not happening with submenus open
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Fix canvas stacking not deterministic on same layer
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Fixes #22687.
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Fix some compile warnings for Windows from Linux
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Limit several project settings
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At least the ones I got when I compiled it using Mingw64 POSIX on Xubuntu 18.04. Plus use the Size2 of get_window_size() directly, rather than reconstructing it.
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Fixed error when duplicating a scene which has connection
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Fix warnings on release builds and some MSVC warnings
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Fixes the following Clang 5 warnings:
```
modules/bmp/image_loader_bmp.cpp:46:60: warning: comparison of unsigned expression < 0 is always false [-Wtautological-compare]
modules/bmp/image_loader_bmp.cpp:48:61: warning: comparison of unsigned expression < 0 is always false [-Wtautological-compare]
drivers/png/image_loader_png.cpp:231:20: warning: comparison of unsigned expression >= 0 is always true [-Wtautological-compare]
scene/gui/graph_edit.cpp:1045:8: warning: comparison of constant 0 with expression of type 'bool' is always false [-Wtautological-constant-out-of-range-compare]
core/class_db.cpp:812:13: warning: unused variable 'check' [-Wunused-variable]
core/io/file_access_pack.cpp:172:11: warning: unused variable 'ver_rev' [-Wunused-variable]
core/math/bsp_tree.cpp:195:13: warning: unused variable 'plane' [-Wunused-variable]
core/math/bsp_tree.cpp:168:6: warning: unused variable 'plane_count' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:685:10: warning: unused variable 'ok' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:706:10: warning: unused variable 'ok' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:755:19: warning: unused variable 'var_type' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:1306:12: warning: unused variable 'err' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:158:15: warning: unused function '_get_var_type' [-Wunused-function]
modules/gdscript/gdscript_parser.cpp:750:20: warning: unused variable 'lv' [-Wunused-variable]
modules/gdscript/gdscript_parser.cpp:59:15: warning: unused function '_find_function_name' [-Wunused-function]
scene/main/node.cpp:2489:13: warning: unused function '_Node_debug_sn' [-Wunused-function]
```
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