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AgeCommit message (Expand)Author
2019-04-11No more metadata and dependency indices kept in resources saved.Juan Linietsky
2019-04-10Decrease the default tooltip delay to 0.5 secondsHugo Locurcio
2019-04-05Merge pull request #26803 from ptrojahn/emptynodeRémi Verschelde
2019-04-05Ability to make CanvasLayers have pseudo 3D depth.Juan Linietsky
2019-04-04Clean up notifications and merge Node and MainLoop ones for clarity, closes #...Juan Linietsky
2019-03-30Drop mouseover when mouse not in the windowPedro J. Estébanez
2019-03-13Merge pull request #26484 from Andrettin/Configurable-Tooltip-OffsetRémi Verschelde
2019-03-09Merge pull request #26851 from RandomShaper/fix-26460-fake-event-floodRémi Verschelde
2019-03-09Fix fake null-motion mouse event floodPedro J. Estébanez
2019-03-09Fixes UI navigation with joysticksGilles Roudière
2019-03-08Make get_node return NULL for empty NodePathsPaul Trojahn
2019-03-05Improve/fix pickingPedro J. Estébanez
2019-03-04Update focus mask only if there is a focused control, fixes #26524Juan Linietsky
2019-03-02hide hdr and shadow_contact in gles2clayjohn
2019-03-02Made the tooltip position offset configurableAndrettin
2019-02-22Added a workaround to avoid crashes due to how TileSet editor works, fixes #2...Juan Linietsky
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-14Fix possible crash with an invalid last_mouse_focus pointerMarcelo Fernandez
2019-02-13Fix typos with codespellRémi Verschelde
2019-02-12Scene: Ensure classes match their header filenameRémi Verschelde
2019-02-08Merge pull request #25524 from Calinou/fix-font-oversampling-warningRémi Verschelde
2019-01-31Fix a font oversampling warning being printed when it shouldn'tHugo Locurcio
2019-01-30Add check in folding to see if the nodepath exists to avoid message spam.K. S. Ernest (iFire) Lee
2019-01-26Warn of invalid pointer when converting object to RID, closes #19023Juan Linietsky
2019-01-26Rewrite how font oversampling is updated more carefully, fixes #24338Juan Linietsky
2019-01-18respect mouse mode when setting enter/exit notifications and signals, fixes #...Juan Linietsky
2019-01-16Appease some CppCheck warns for files in the "scene" directoryMichael Alexsander Silva Dias
2019-01-14Added a flag to specify an exported node path must be supplied from scene roo...Juan Linietsky
2019-01-11Redo serial name fixup from 799ed2b98984414fd3b7b667c5e3e5d2e6d35a66Rémi Verschelde
2019-01-10Rewrote rename logic to be less buggy and more efficient, fixes #23803 and pr...Juan Linietsky
2019-01-10Revert "Node: make _generate_serial_child_name manipulate numbers as String"Rémi Verschelde
2019-01-08Fix strip out spaces while generating serial number for node namevolzhs
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-19fix near infinite loop when no previous mouse positionArjen van Staalduinen
2018-12-14Fix touch release event on _gui_inputKonrad Nowakowski
2018-12-11Merge pull request #23923 from bruvzg/ime_gdscriptRémi Verschelde
2018-12-09Merge pull request #20609 from YeldhamDev/menu_hover_explicitRémi Verschelde
2018-12-02Add missing validationsGuilherme Felipe
2018-12-01Fix crash when multiple mouse buttons is pressed.Guilherme Felipe
2018-11-28Fixes crash, closes #24038Juan Linietsky
2018-11-28Improved the mouse focus system (mouse keeps focus on a control while buttons...Juan Linietsky
2018-11-23Changes IME input to use notification instead of callback, exposes IME method...bruvzg
2018-11-21Node: make _generate_serial_child_name manipulate numbers as StringlupoDharkael
2018-11-20Make opening menus with the same parent on mouse focus explicitMichael Alexsander Silva Dias
2018-11-19Properly handle multiple parent drag, fixes #19460Juan Linietsky
2018-11-18Massive speed up on deleting nodes, fixes #18673Juan Linietsky
2018-11-16Do not allow controls in ignore mouse to get focus via their children, fixes ...Juan Linietsky
2018-11-16Merge pull request #23734 from RandomShaper/fix-canvas-layer-out-of-treeRémi Verschelde
2018-11-16Fix CanvasLayer trying to re-stack while out of treePedro J. Estébanez
2018-11-15-Send mouse motion events again to CollisionObjects (Area/Body) if they move,...Juan Linietsky