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2023-02-06Merge pull request #72740 from Sauermann/fix-event-device-idRémi Verschelde
Fix mouse/drag/touch InputEvents having no device id
2023-02-06Fix mouse/drag/touch InputEvents having no device idMarkus Sauermann
Some internally created emulated/instantiated events didn't have a device id. This PR sets for these cases a device id. Also rename `DEVICE_ID_TOUCH_MOUSE` to the more generic `DEVICE_ID_EMULATION`.
2023-02-06Fix MOUSE_FILTER_STOP not affecting emulated mouse eventsMarkus Sauermann
Touch and Drag events are now stopped by MOUSE_FILTER_STOP
2023-02-06Merge pull request #68492 from Sauermann/fix-picking-sortRémi Verschelde
Fix propagation order for 2D physics picking events
2023-02-04Fix propagation order for 2D physics picking eventsMarkus Sauermann
This patch adds a viewport-configuration-option for sorting physics-picking events by the Z-Index and the scene tree position of the collision objects.
2023-02-03Fix Camera2D crash due to ParallaxBackground nodekobewi
2023-02-02Remove `Viewport::_get_input_pre_xform`Markus Sauermann
This function is only relevant for `Window`. So this PR moves the functionality to the `Window`-class.
2023-02-02Merge pull request #72618 from Sauermann/fix-simplify-set-sizeRémi Verschelde
Simplify Viewport::_set_size
2023-02-02Simplify Viewport::_set_sizeMarkus Sauermann
`Viewport.to_screen_rect` is used only in a single location to compare it to `Rect2i()`. When called from `SubViewport`, `to_screen_rect` is always equal to `Rect2i()`. When called from `Window`, `to_screen_rect` is always different from `Rect2i()`. So the comparison `to_screen_rect != Rect2i()` can be replaced by `Object::cast_to<Window>(this)`. This allows the removal of `Viewport.to_screen_rect` and the simplification of `Viewport::_set_size`.
2023-02-02Fix toplevel nomenclatureMarkus Sauermann
toplevel was 3.x top_level is 4.x
2023-02-01Fix Camera2D crasheskobewi
2023-02-01More codespell fixes, do more changes from previous ignore listRémi Verschelde
2023-02-01Merge pull request #67331 from Sauermann/fix-subviewport-no-stretch-updateRémi Verschelde
Fix stretch transform when resizing SubViewports
2023-02-01Merge pull request #58610 from Sauermann/fix-physics-mouseRémi Verschelde
Fix execution of physics picking events at unexpected times
2023-02-01Fix various typos with codespellRémi Verschelde
Finally do the childs -> children rename too.
2023-02-01Fix stretch transform when resizing SubViewportsMarkus Sauermann
Move calculation of stretch transform from outside to inside of `Viewport::_set_size` function.
2023-02-01Merge pull request #71936 from akien-mga/remove-some-unused-signalsRémi Verschelde
Remove some unused signals
2023-02-01Merge pull request #71479 from raulsntos/virtual-return-typeRémi Verschelde
Use enum instead of int in virtual methods return type
2023-02-01Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-stateRémi Verschelde
Prohibit inconsistent size state for SubViewport
2023-01-31Prohibit inconsistent size state for SubViewportMarkus Sauermann
Prohibit size changes of SubViewports with parent SubViewportContainers that have stretch mode enabled.
2023-01-31Use enum instead of int in virtual methods return typeRaul Santos
2023-01-31Merge pull request #65698 from KoBeWi/cameramanRémi Verschelde
Rework how current Camera2D is determined
2023-01-31Remove some unused signalsRémi Verschelde
Part of #37604.
2023-01-31Fix MSVC shadow local warningRémi Verschelde
2023-01-31Merge pull request #59310 from Sauermann/proposal-event-transformRémi Verschelde
Calculate window input event transform only on window change
2023-01-31Merge pull request #67507 from Sauermann/fix-toplevel-root-control-nodeRémi Verschelde
Fix event propagation to child after set_as_toplevel
2023-01-30Merge pull request #71995 from Faless/net/4.x_tls_verifyRémi Verschelde
[NET] Refactor TLS configuration.
2023-01-30Merge pull request #72115 from AThousandShips/clip_children_fixRémi Verschelde
Hide `clip_children` for some non-drawn CanvasItems
2023-01-30Hide clip_children for non-drawn CanvasItemsNinni Pipping
2023-01-30Fix Editor Description tooltip not changing until scene is reopenedHugo Locurcio
You still need to select another node to see the tooltip updated first, but you no longer need to save and reopen the scene to view the updated tooltip.
2023-01-28[NET] Refactor TLS configuration.Fabio Alessandrelli
Use a TLSOptions configuration object which is created via static functions. - "TLSOptions.client": uses the standard CA and common name verification. - "TLSOptions.client_unsafe": uses optional CA verification (i.e. if specified) - "TLSOptions.server": is the standard server configuration (chain + key) This will allow us to expand the TLS configuration options to include e.g. mutual authentication without bloating the classes that uses StreamPeerTLS and PacketPeerDTLS as underlying peers.
2023-01-27Merge pull request #71470 from YeldhamDev/window_fixesRémi Verschelde
Fix some small bugs in the `Window` node
2023-01-26Added assertion checkMarkus Sauermann
2023-01-26Merge pull request #68007 from Sauermann/fix-3d-captureRémi Verschelde
Fix event-content and mouse-signals with 3D-capture-on-drag
2023-01-26Merge pull request #68627 from Sauermann/fix-tooltip-positionRémi Verschelde
Fix position of Tooltips
2023-01-26Include the Window-transform into Viewport::get_final_transformMarkus Sauermann
2023-01-26Fix position of TooltipsMarkus Sauermann
CanvasItem::get_screen_transform returns a transform from the CanvasItem to the coordinate system, where a Popup - created as a child of the CanvasItem - should be opened. get_screen_transform makes some simplifications, that work well, when used in the editor, but not in general cases. Since Popups like Tooltips are now used more commonly in projects, it becomes necessary to correct these simplifications. This solution introduces Viewport::get_popup_base_transform, which makes the necessary calculations.
2023-01-24PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"Aaron Franke
2023-01-24Merge pull request #65137 from dalexeev/editor-namingYuri Sizov
Rearrange `editor/naming/*` project settings
2023-01-23Merge pull request #57606 from SaracenOne/update_on_reimportRémi Verschelde
Update instances of scenes which have been reimported.
2023-01-23Convert en_GB spelling to en_US with codespellRémi Verschelde
2023-01-22Merge pull request #71663 from bruvzg/init_pos_xRémi Verschelde
Reorganize main and sub-window initial position properties.
2023-01-21Merge pull request #70294 from KoBeWi/treedulateRémi Verschelde
Add a method to get global modulate
2023-01-21Merge pull request #71021 from reduz/prevent-physics-callback-removalRémi Verschelde
Error when removing a physics node during a physics callback
2023-01-20Merge pull request #71692 from HalcyonGarside/viewport-debug-draw-fixRémi Verschelde
Fix incorrect Viewport Debug Draw effects
2023-01-20Merge pull request #71679 from kleonc/draw_polyline_line_stripRémi Verschelde
`CanvasItem::draw_polyline` Support thin polylines drawn using line strip
2023-01-19Merge pull request #41239 from dalexeev/fix_draw_rectRémi Verschelde
Fix `CanvasItem.draw_rect` function with `filled = false`
2023-01-19Add 'Lighting' to list of Debug Draw viewport optionsHalcyonGarside
2023-01-19CanvasItem::draw_polyline Support thin polylines drawn using line stripkleonc
2023-01-19Reorganize main and sub-window initial position properties.bruvzg