summaryrefslogtreecommitdiff
path: root/scene/main/window.h
AgeCommit message (Collapse)Author
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to ↵bruvzg
use Text Server interface. Implement interface mirroring. Add TextLine and TextParagraph classes. Handle UTF-16 input on macOS and Windows.
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-07-10Add override keywords.Marcel Admiraal
2020-07-02Fix content scale mode, closes #37941Juan Linietsky
2020-07-02Merge pull request #40020 from reduz/fix-tree-edit-focusRémi Verschelde
Fix doubleclick on tree item, restore input focus on previous windows.
2020-07-01Add ability to clamp embedded subwindows to parent, fixes #37792Juan Linietsky
2020-07-01Fix doubleclick on tree item, restore input focus on previous windows.Juan Linietsky
Closes #37335
2020-07-01Ensure embedded mode works againJuan Linietsky
Also implemented application in/out notifications in X11.
2020-03-31doc: Sync classref with DisplayServer/Window changesRémi Verschelde
2020-03-26Fixes to X11, still pretty brokenJuan Linietsky
2020-03-26Reworked tooltips to use the popup system.Juan Linietsky
2020-03-26Popups have also been converted to windowsJuan Linietsky
Controls using the old modal API have been replaced to use popups.
2020-03-26Open sub-windows as embedded if the OS does not support themJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Support for transient windowsJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
Also renamed Input to InputFilter because all it does is filter events.
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
Still a lot of work to do.