Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-03 | Add the missing argument in files_dropped signal | Tomasz Chabora | |
2020-04-02 | Replace NULL with nullptr | lupoDharkael | |
2020-04-01 | some typo in method binds fixed | Thakee Nathees | |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky | |
VisualServer -> RenderingServer PhysicsServer -> PhysicsServer3D Physics2DServer -> PhysicsServer2D NavigationServer -> NavigationServer3D Navigation2DServer -> NavigationServer2D Also renamed corresponding files. | |||
2020-03-27 | Fix default editor font. | bruvzg | |
Fix popup_centered_clamped definition typo. | |||
2020-03-26 | Add macOS DisplayServer implementation. | bruvzg | |
Change global menu to use Callable, add support for check items and submenus. | |||
2020-03-26 | Fixes to X11, still pretty broken | Juan Linietsky | |
2020-03-26 | Multiple changes to DisplayServerX11 | Mateo Kuruk Miccino | |
- Travis: Change x11 to linuxbsd - SCons: Change x11 plataform to linuxbsd - Plugins: Remove ; to avoid fallthrough warning - DisplayServerX11: Implement set_icon - DisplayServerX11: Fix X11 bug when a window was erased from windows map, all the changes from that erased windows are sending to the main window - DisplayServerX11: Reorder create_window commands - DisplayServerX11: Change every Size2 to Size2i and Rect2 to Rect2i where it belongs + More X11 fixes which have been integrated directly back into reduz's original commits while rebasing the branch. | |||
2020-03-26 | Implemented drag and drop across windows, both OS and embedded. | Juan Linietsky | |
2020-03-26 | Reworked tooltips to use the popup system. | Juan Linietsky | |
2020-03-26 | Popups have also been converted to windows | Juan Linietsky | |
Controls using the old modal API have been replaced to use popups. | |||
2020-03-26 | Open sub-windows as embedded if the OS does not support them | Juan Linietsky | |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky | |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky | |
2020-03-26 | Support for transient windows | Juan Linietsky | |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky | |
Also renamed Input to InputFilter because all it does is filter events. | |||
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky | |
Still a lot of work to do. |