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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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main
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window.cpp
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Author
2022-03-10
Revert "Update mouse cursor shape after changes"
Markus Sauermann
2022-03-09
Update mouse cursor shape after changes
Markus Sauermann
2022-02-28
Merge pull request #58282 from keptsecret/filedialog_visibility_unresponsive
Rémi Verschelde
2022-02-25
Improve popup window handling.
bruvzg
2022-02-18
fixed wrong ifdef enclosed block
keptsecret
2022-02-18
prevent acceptdialog taking over main editor window when made visible
keptsecret
2022-02-15
Connect notifications from Container to Viewport
Markus Sauermann
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-12
Merge pull request #56953 from bruvzg/ex_wnd
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
Add exclusive window handling to DisplayServer (on macOS and Windows).
bruvzg
2022-02-04
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to al...
bruvzg
2022-01-21
Fix main window title translation.
bruvzg
2022-01-19
Merge pull request #56935 from V-Sekai/window_theme_changed_signal
Rémi Verschelde
2022-01-19
Add missing 'theme_changed' signal to Window class
SaracenOne
2022-01-18
Window management improvements.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-17
add 2d scale factor property
Ansraer
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-04
Add the base scale factor to the Theme resource
Yuri Sizov
2021-09-02
Changed Window current_screen parameter from string to int
JestemStefan
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-17
fix bug on window notification propagation
Jihyun Yu
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-07-29
Add `auto_translate` toggle for automatic translation
Michael Alexsander
2021-07-27
Multiple cosmetic fixes for embedded windows
Michael Alexsander
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-20
Editor StringName and Viewport optimizations
Joan Fons
2021-07-18
Optimize StringName usage
reduz
2021-07-13
Merge pull request #50299 from YeldhamDev/window_wrap_controls_fix
Rémi Verschelde
2021-07-13
Add type variations to Theme
Yuri Sizov
2021-07-08
Fix `Window`'s `wrap_controls` not actually doing anything
Michael Alexsander
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-02
Expose `Window.get_contents_minimum_size()` to scripts
Michael Alexsander
2021-05-25
Tweak dozens of editor property hints for consistency
Hugo Locurcio
2021-05-17
Add theme_custom_type property to Control and Window
Yuri Sizov
2021-03-23
Merge pull request #46735 from fabriceci/fix-dialog-translation
Rémi Verschelde
2021-03-22
Improved 3D Scene Importer
Juan Linietsky
2021-03-12
fix translation not updating in ConfirmationDialog (and Window by inheritance)
fabriceci
2021-03-05
Merge pull request #46516 from HaSa1002/scrollcontainer-embed
Rémi Verschelde
2021-03-01
Fix Window.get_window_id() returning -1 when embedded
Johannes
2021-02-28
Merge pull request #45201 from EricEzaM/PR/popup-menu-fix
Rémi Verschelde
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2021-02-19
New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings.
Eric M
2021-02-18
Reorganize Project Settings
reduz
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-15
Fixed popup not calculating size correctly before adjusting its rect.
Eric M
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