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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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window.cpp
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Author
2021-12-17
add 2d scale factor property
Ansraer
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-04
Add the base scale factor to the Theme resource
Yuri Sizov
2021-09-02
Changed Window current_screen parameter from string to int
JestemStefan
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-17
fix bug on window notification propagation
Jihyun Yu
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-07-29
Add `auto_translate` toggle for automatic translation
Michael Alexsander
2021-07-27
Multiple cosmetic fixes for embedded windows
Michael Alexsander
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-20
Editor StringName and Viewport optimizations
Joan Fons
2021-07-18
Optimize StringName usage
reduz
2021-07-13
Merge pull request #50299 from YeldhamDev/window_wrap_controls_fix
Rémi Verschelde
2021-07-13
Add type variations to Theme
Yuri Sizov
2021-07-08
Fix `Window`'s `wrap_controls` not actually doing anything
Michael Alexsander
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-02
Expose `Window.get_contents_minimum_size()` to scripts
Michael Alexsander
2021-05-25
Tweak dozens of editor property hints for consistency
Hugo Locurcio
2021-05-17
Add theme_custom_type property to Control and Window
Yuri Sizov
2021-03-23
Merge pull request #46735 from fabriceci/fix-dialog-translation
Rémi Verschelde
2021-03-22
Improved 3D Scene Importer
Juan Linietsky
2021-03-12
fix translation not updating in ConfirmationDialog (and Window by inheritance)
fabriceci
2021-03-05
Merge pull request #46516 from HaSa1002/scrollcontainer-embed
Rémi Verschelde
2021-03-01
Fix Window.get_window_id() returning -1 when embedded
Johannes
2021-02-28
Merge pull request #45201 from EricEzaM/PR/popup-menu-fix
Rémi Verschelde
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2021-02-19
New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings.
Eric M
2021-02-18
Reorganize Project Settings
reduz
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-15
Fixed popup not calculating size correctly before adjusting its rect.
Eric M
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-10-21
include parent display location in popup location calculation
Mark Riedesel
2020-10-09
Fix Popup crash in single window mode
PouleyKetchoupp
2020-08-26
Fix WINDOW_EVENT_FOCUS_IN for popups on Windows
PouleyKetchoupp
2020-08-22
Re-apply "Fixes for windows in X11 tiling WMs"
PouleyKetchoupp
2020-08-19
Revert "Fixes for windows in X11 tiling WMs"
Juan Linietsky
2020-07-31
Fix window max_size acting as min_size
opl-
2020-07-23
DisplayServer: separate window showing into another function
Lorenzo Cerqua
2020-07-09
Fix exclusive child focus grab, when there are more than two child windows.
bruvzg
2020-07-04
[macOS] Implement seamless display scaling.
bruvzg
2020-07-03
Merge pull request #40071 from reduz/fix-content-scale
Rémi Verschelde
2020-07-02
Fix content scale mode, closes #37941
Juan Linietsky
2020-07-02
Ensure cursor shape changes when exiting window, fixes #37724
Juan Linietsky
2020-07-01
Add ability to clamp embedded subwindows to parent, fixes #37792
Juan Linietsky
2020-07-01
Ensure embedded mode works again
Juan Linietsky
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