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path: root/scene/main/viewport.h
AgeCommit message (Expand)Author
2017-01-23Ability to delete, drag and drop audio buses!Juan Linietsky
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-10- _ready() callback only happens once now, if you want to receive it again, u...Juan Linietsky
2017-01-10Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01WIP particle systemJuan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-09all light types and shadows are working, pending a lot of clean-upJuan Linietsky
2016-10-05-Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-09-14Restore viewport set_world_2d functionalityFabio Alessandrelli
2016-09-10Fix Viewport.get_mouse_pos() for specific situations, closes #1885Juan Linietsky
2016-07-06Only allow built-in scripts to be edited when the scene they belong to is loa...Juan Linietsky
2016-06-27Figured out a way to fix event propagation for shortcuts and some other cases...Juan Linietsky
2016-06-06Merge pull request #4101 from SaracenOne/listenerJuan Linietsky
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-05-11-begun implementing drag & drop editor wideJuan Linietsky
2016-03-20Added listener spatial node.Saracen
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-31-Fix crash opening and closing the scene, closes #3491Juan Linietsky
2016-01-25-Changed how popups work in Viewport to make them a lot less invasive to the ...Juan Linietsky
2016-01-19-Some fixes to drag and drop and canvas offset for GUI that were introduced a...Juan Linietsky
2016-01-18-fixed bug related to mouse cursor changes, fixes #3366Juan Linietsky
2016-01-16-Moved all the "root" input handling for GUI from individual Controls to View...Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-05-12-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-22input events on Area2D is now supportedJuan Linietsky
2015-02-21added option to disable automatic clearing of viewport render bufferromulox_x
2015-02-14fixes to mouse warpJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-10-27-Much improvement to baked light bakerJuan Linietsky
2014-09-153D Physics Rework, Other StuffJuan Linietsky
2014-08-14Little BitsJuan Linietsky
2014-05-14A bit of everything:Juan Linietsky
2014-04-19heckJuan Linietsky
2014-04-18-Fixed viewport stretch bugsJuan Linietsky
2014-04-14-Added google play services (needed for some stuff)Juan Linietsky
2014-04-10-Fixed a few bugs in ViewportJuan Linietsky
2014-02-26-Added ATITC texture supportJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky