Age | Commit message (Expand) | Author |
2018-08-11 | [Core] Completely kill math_2d.h, change includes | Aaron Franke |
2018-07-20 | -Fix tooltips in inspector, now they show as rich text. | Juan Linietsky |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky |
2018-05-16 | Merge pull request #18928 from BastiaanOlij/fix_viewport_flags | Rémi Verschelde |
2018-05-16 | Store flags so it isn't lost when viewport isn't setup yet | Bastiaan Olij |
2018-05-08 | Merge pull request #15119 from poke1024/visible-subwindows | Juan Linietsky |
2018-05-06 | Added option to viewport to keep linear color | Bastiaan Olij |
2018-04-07 | Improve popup menus usability | Pedro J. Estébanez |
2018-01-18 | Remove obsolete Viewport _update_rect() code | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-28 | More efficient subwindow handling | Bernhard Liebl |
2017-12-26 | Removed the InputEvent ID field, which was unused and can cause bugs. | Juan Linietsky |
2017-12-04 | -Implemented Proxy Textures (needed to solve the problem with ViewportTexture) | Juan Linietsky |
2017-09-07 | Restored auto snapping of controls to pixels, fixes #10847 and probably sever... | Juan Linietsky |
2017-08-31 | Exposed new ClearMode function to Viewport clases, closes #9995 | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-07-28 | Adding base classes and structures for ARVR support | BastiaanOlij |
2017-06-16 | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky |
2017-06-11 | Restored multiple viewport function, as well as view modes. | Juan Linietsky |
2017-06-09 | -Restored multithread capability to VisualServer | Juan Linietsky |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-23 | Ability to delete, drag and drop audio buses! | Juan Linietsky |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky |
2017-01-10 | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | WIP particle system | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-09 | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky |
2016-10-05 | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-09-14 | Restore viewport set_world_2d functionality | Fabio Alessandrelli |
2016-09-10 | Fix Viewport.get_mouse_pos() for specific situations, closes #1885 | Juan Linietsky |
2016-07-06 | Only allow built-in scripts to be edited when the scene they belong to is loa... | Juan Linietsky |
2016-06-27 | Figured out a way to fix event propagation for shortcuts and some other cases... | Juan Linietsky |
2016-06-06 | Merge pull request #4101 from SaracenOne/listener | Juan Linietsky |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky |
2016-05-11 | -begun implementing drag & drop editor wide | Juan Linietsky |
2016-03-20 | Added listener spatial node. | Saracen |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-31 | -Fix crash opening and closing the scene, closes #3491 | Juan Linietsky |
2016-01-25 | -Changed how popups work in Viewport to make them a lot less invasive to the ... | Juan Linietsky |
2016-01-19 | -Some fixes to drag and drop and canvas offset for GUI that were introduced a... | Juan Linietsky |