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path: root/scene/main/viewport.h
AgeCommit message (Expand)Author
2023-02-01Fix stretch transform when resizing SubViewportsMarkus Sauermann
2023-02-01Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-stateRémi Verschelde
2023-01-31Prohibit inconsistent size state for SubViewportMarkus Sauermann
2023-01-31Merge pull request #65698 from KoBeWi/cameramanRémi Verschelde
2023-01-26Merge pull request #68627 from Sauermann/fix-tooltip-positionRémi Verschelde
2023-01-26Fix position of TooltipsMarkus Sauermann
2023-01-09Calculate the mouse focus inverse transform only when neededMarkus Sauermann
2023-01-08Use BitField<> in core type masksJuan Linietsky
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-02Rework how current Camera2D is determinedkobewi
2022-11-30Fix routing of InputEventScreenDrag events to Control nodesFredia Huya-Kouadio
2022-11-28Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-orderRémi Verschelde
2022-11-08Allow canceling Drag and Drop with the Escape-KeyMarkus Sauermann
2022-11-02Fix Viewport root order after Node2D raiseMarkus Sauermann
2022-10-31Viewport canvas cull mask featureBimDav
2022-10-04Make sure to reset the tooltip of its gui_parent when the viewport is removedRindbee
2022-09-19Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron
2022-09-07Fix MOUSE_MODE_CAPTURED not working correctly with popupsMinusKube
2022-08-30Prevent subwindow_focused from pointing to a window that is not a subwindowMinusKube
2022-08-30Merge pull request #63003 from Geometror/msaa-2dRémi Verschelde
2022-08-25Fix warp_mouse for transient windows, smoother mouse positioning when releasi...MathieuRoux
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-08-13Implement MSAA for 2D [Vulkan only]Hendrik Brucker
2022-07-28Allow changing mipmap LOD bias when FSR 1.0 scaling is not usedHugo Locurcio
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-07-17Adding Variable Rate Shading support to GodotBastiaan Olij
2022-07-13Rename soft shadow quality project settings for easier searchingHugo Locurcio
2022-06-07Initial TAA implementationjfons
2022-06-06Fix `Viewport.own_world_3d` documentationHaoyu Qiu
2022-05-20Add a new HashSet templatereduz
2022-05-17Merge pull request #61088 from groud/keep_unhandled_events_on_passRémi Verschelde
2022-05-17Keep input event as unhandled if they go through a control set to MOUSE_FILTE...Gilles Roudière
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
2022-04-05[Input] Add extra `shortcut_input` input processing step to process Unicode c...bruvzg
2022-03-28Fix using Viewport::warp_mouse within ViewportsMarkus Sauermann
2022-03-27Rename warp mouse functions to warp_mouseMarkus Sauermann
2022-03-14Cleanup internal GUI state, if event is accepted in _input.Markus Sauermann
2022-03-13Cleanup embed subwindows getterskobewi
2022-02-19Update variable name to reflect usageMarkus Sauermann
2022-02-03Merge pull request #57517 from groud/viewport_expose_gui_focusRémi Verschelde
2022-02-01Fix mouse_over not dropped when mouse leaves windowMarcel Admiraal
2022-02-01Exposes gui_release_focus and gui_get_focus_owner to ViewportGilles Roudière
2022-01-07Merge pull request #53419 from TechnoPorg/rework-subwindowsRémi Verschelde
2022-01-04Merge pull request #56305 from Calinou/rename-lod-thresholdRémi Verschelde
2022-01-04Merge pull request #51206 from clayjohn/Vulkan-ASSGIRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-29Rename Lod Threshold to Mesh Lod ThresholdHugo Locurcio
2021-11-29Don't obtain a reference to a subwindowTechnoPorg
2021-11-23Implemented AMD's FSR as a computer shader for upscaling 3D scenesJe06jm