index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
main
/
viewport.cpp
Age
Commit message (
Expand
)
Author
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-05
Make `{call,set,notify}_group()` immediate by default
Hugo Locurcio
2022-04-29
Tweak the Viewport configuration warning to mention 2×2 size requirement
Hugo Locurcio
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-16
Fix the Audio Listener 3D property not being grouped with 2D in Viewport
Hugo Locurcio
2022-04-09
Fix 3D scaling enum size in the editor and improve descriptions
Hugo Locurcio
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-03-31
Fix Drag n Drop Transform in main embedding window
Markus Sauermann
2022-03-30
Merge pull request #59308 from Sauermann/fix-viewport-warp-mouse
Rémi Verschelde
2022-03-29
Update sub-viewport canvas items to ensure oversampling is applied correctly.
bruvzg
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-28
Merge pull request #59555 from Sauermann/fix-mouseover-drag
Rémi Verschelde
2022-03-28
Fix using Viewport::warp_mouse within Viewports
Markus Sauermann
2022-03-28
Merge pull request #59118 from Sauermann/fix-window-input-event-coordinates
Rémi Verschelde
2022-03-28
Merge pull request #59574 from Sauermann/proposal-rename-warp-mouse
Rémi Verschelde
2022-03-27
Send Mouse Enter/Exit Notifications independently of mouse focus
Markus Sauermann
2022-03-27
Rename warp mouse functions to warp_mouse
Markus Sauermann
2022-03-27
Fix UI navigation with joysticks
Univeous
2022-03-18
Fix coordinate system for stretched viewports for subwindows.
Markus Sauermann
2022-03-14
Merge pull request #59099 from RandomShaper/mouse_drop_on_disable
Rémi Verschelde
2022-03-14
Cleanup internal GUI state, if event is accepted in _input.
Markus Sauermann
2022-03-13
Cleanup embed subwindows getters
kobewi
2022-03-13
Drop mouse focus and over when gui input is globally disabled
Pedro J. Estébanez
2022-03-10
Revert "Update mouse cursor shape after changes"
Markus Sauermann
2022-03-09
Update mouse cursor shape after changes
Markus Sauermann
2022-02-25
Improve popup window handling.
bruvzg
2022-02-19
Update variable name to reflect usage
Markus Sauermann
2022-02-15
Connect notifications from Container to Viewport
Markus Sauermann
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
Fix tooltip flickering in some cases
Hendrik Brucker
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-04
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to al...
bruvzg
2022-02-03
Merge pull request #57517 from groud/viewport_expose_gui_focus
Rémi Verschelde
2022-02-01
Fix mouse_over not dropped when mouse leaves window
Marcel Admiraal
2022-02-01
Exposes gui_release_focus and gui_get_focus_owner to Viewport
Gilles Roudière
2022-01-23
Bring reusable variables out of while loop
rafallus
2022-01-23
Fix mouse position not being scaled when window size is changed
Marcel Admiraal
2022-01-17
Allow embedded windows to be non-resizable
Mario Liebisch
2022-01-11
Merge pull request #56667 from Ice-Cube69/fix_incorrect_property_types
Rémi Verschelde
2022-01-11
Fixed incorrect property types
Arnav Vijaywargiya
2022-01-11
Merge pull request #56322 from madmiraal/fix-42450
Rémi Verschelde
2022-01-07
Merge pull request #53419 from TechnoPorg/rework-subwindows
Rémi Verschelde
2022-01-06
Update the minimum size of ViewportContainer
Tomasz Chabora
2022-01-04
Merge pull request #56305 from Calinou/rename-lod-threshold
Rémi Verschelde
2022-01-04
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-29
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-13
Added check for SceneTree being null
vitika9
[prev]
[next]