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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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viewport.cpp
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Author
2019-11-20
Rename External MSAA to AndroidVR MSAA on Viewport property
volzhs
2019-11-11
Merge pull request #33518 from BastiaanOlij/msaa_ext_modes
Rémi Verschelde
2019-11-11
Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisation
Bastiaan Olij
2019-11-11
Merge pull request #29579 from mrcdk/fix_29575
Rémi Verschelde
2019-11-08
Merge pull request #27742 from rxlecky/camera-replication
Rémi Verschelde
2019-11-07
Merge pull request #30721 from NilsIrl/tab_key
Rémi Verschelde
2019-10-23
Implement game camera override
Erik
2019-10-22
Fixed crashes when renaming a state in AnimationNodeStateMachineEditor
PouleyKetchoupp
2019-10-05
Make tooltips have the same scale as their Controls
Michael Alexsander
2019-09-26
Merge branch 'master' into tab_key
Nils ANDRÉ-CHANG
2019-09-25
Merge pull request #32047 from codecustard/fix_scrollwheel_triggering_focus_c...
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-08
Fix scrollwheel triggering focus change
Emmanuel Barroga
2019-09-02
Fixed UI navigation using joy axis inputs
PouleyKetchoupp
2019-08-09
Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-07-20
Allow tab key to be used for shortcuts
Nils ANDRÉ-CHANG
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-11
Fix #29478 multiple modals possibly freeze
Shiqing
2019-07-09
Fix issue with displaying empty tooltip hint
Emmanuel Barroga
2019-07-05
Make 'size_override_stretch' a property in 'Viewport'
Michael Alexsander Silva Dias
2019-07-01
Merge pull request #29980 from Dentrax/directed-by-qarmin
Rémi Verschelde
2019-07-01
fix some crashes
Furkan Türkal
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-20
Merge pull request #29283 from qarmin/fix_some_always_same_values
Rémi Verschelde
2019-06-20
Fix always true/false values
qarmin
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-07
Drop the physics mouseover whenever a input has been handled.
MrCdK
2019-05-30
Merge pull request #26942 from RandomShaper/fix-vp-issues
Rémi Verschelde
2019-05-13
Implement ability to render viewports directly to screen
clayjohn
2019-04-25
Cancel tooltip when hiding the node it belongs to
James Buck
2019-04-20
Fix disable_3d=yes -Wunused-variable errors
Rémi Verschelde
2019-04-10
Decrease the default tooltip delay to 0.5 seconds
Hugo Locurcio
2019-03-30
Drop mouseover when mouse not in the window
Pedro J. Estébanez
2019-03-30
Fix Viewport and Camera issues
Pedro J. Estébanez
2019-03-13
Merge pull request #26484 from Andrettin/Configurable-Tooltip-Offset
Rémi Verschelde
2019-03-09
Merge pull request #26851 from RandomShaper/fix-26460-fake-event-flood
Rémi Verschelde
2019-03-09
Fix fake null-motion mouse event flood
Pedro J. Estébanez
2019-03-09
Fixes UI navigation with joysticks
Gilles Roudière
2019-03-05
Improve/fix picking
Pedro J. Estébanez
2019-03-04
Update focus mask only if there is a focused control, fixes #26524
Juan Linietsky
2019-03-02
hide hdr and shadow_contact in gles2
clayjohn
2019-03-02
Made the tooltip position offset configurable
Andrettin
2019-02-22
Added a workaround to avoid crashes due to how TileSet editor works, fixes #2...
Juan Linietsky
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-14
Fix possible crash with an invalid last_mouse_focus pointer
Marcelo Fernandez
2019-02-13
Fix typos with codespell
Rémi Verschelde
2019-02-12
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-01-26
Rewrite how font oversampling is updated more carefully, fixes #24338
Juan Linietsky
2019-01-18
respect mouse mode when setting enter/exit notifications and signals, fixes #...
Juan Linietsky
2019-01-14
Added a flag to specify an exported node path must be supplied from scene roo...
Juan Linietsky
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