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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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main
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viewport.cpp
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Commit message (
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Author
2022-08-05
Fix some bugs with `Window`s
Michael Alexsander
2022-07-28
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
Hugo Locurcio
2022-07-23
Make tooltips be shown at different directions if there's not enough space
Michael Alexsander
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-17
Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-07-13
Rename soft shadow quality project settings for easier searching
Hugo Locurcio
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-09
Remove TooltipPanel and TooltipLabel
kobewi
2022-06-07
Initial TAA implementation
jfons
2022-06-06
Fix `Viewport.own_world_3d` documentation
Haoyu Qiu
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-17
Merge pull request #61088 from groud/keep_unhandled_events_on_pass
Rémi Verschelde
2022-05-17
Keep input event as unhandled if they go through a control set to MOUSE_FILTE...
Gilles Roudière
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-05
Make `{call,set,notify}_group()` immediate by default
Hugo Locurcio
2022-04-29
Tweak the Viewport configuration warning to mention 2×2 size requirement
Hugo Locurcio
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-16
Fix the Audio Listener 3D property not being grouped with 2D in Viewport
Hugo Locurcio
2022-04-09
Fix 3D scaling enum size in the editor and improve descriptions
Hugo Locurcio
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-03-31
Fix Drag n Drop Transform in main embedding window
Markus Sauermann
2022-03-30
Merge pull request #59308 from Sauermann/fix-viewport-warp-mouse
Rémi Verschelde
2022-03-29
Update sub-viewport canvas items to ensure oversampling is applied correctly.
bruvzg
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-28
Merge pull request #59555 from Sauermann/fix-mouseover-drag
Rémi Verschelde
2022-03-28
Fix using Viewport::warp_mouse within Viewports
Markus Sauermann
2022-03-28
Merge pull request #59118 from Sauermann/fix-window-input-event-coordinates
Rémi Verschelde
2022-03-28
Merge pull request #59574 from Sauermann/proposal-rename-warp-mouse
Rémi Verschelde
2022-03-27
Send Mouse Enter/Exit Notifications independently of mouse focus
Markus Sauermann
2022-03-27
Rename warp mouse functions to warp_mouse
Markus Sauermann
2022-03-27
Fix UI navigation with joysticks
Univeous
2022-03-18
Fix coordinate system for stretched viewports for subwindows.
Markus Sauermann
2022-03-14
Merge pull request #59099 from RandomShaper/mouse_drop_on_disable
Rémi Verschelde
2022-03-14
Cleanup internal GUI state, if event is accepted in _input.
Markus Sauermann
2022-03-13
Cleanup embed subwindows getters
kobewi
2022-03-13
Drop mouse focus and over when gui input is globally disabled
Pedro J. Estébanez
2022-03-10
Revert "Update mouse cursor shape after changes"
Markus Sauermann
2022-03-09
Update mouse cursor shape after changes
Markus Sauermann
2022-02-25
Improve popup window handling.
bruvzg
2022-02-19
Update variable name to reflect usage
Markus Sauermann
2022-02-15
Connect notifications from Container to Viewport
Markus Sauermann
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
Fix tooltip flickering in some cases
Hendrik Brucker
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-04
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to al...
bruvzg
2022-02-03
Merge pull request #57517 from groud/viewport_expose_gui_focus
Rémi Verschelde
2022-02-01
Fix mouse_over not dropped when mouse leaves window
Marcel Admiraal
2022-02-01
Exposes gui_release_focus and gui_get_focus_owner to Viewport
Gilles Roudière
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