Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record | |
2022-05-17 | Merge pull request #61088 from groud/keep_unhandled_events_on_pass | Rémi Verschelde | |
2022-05-17 | Keep input event as unhandled if they go through a control set to ↵ | Gilles Roudière | |
MOUSE_FILTER_PASS | |||
2022-05-16 | Replace most uses of Map by HashMap | reduz | |
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated! | |||
2022-05-05 | Make `{call,set,notify}_group()` immediate by default | Hugo Locurcio | |
This results in less surprising behavior out of the box. Internal usages were modified to keep the existing behavior identical there. | |||
2022-04-29 | Rename Transform2D "elements" to "columns" | Aaron Franke | |
2022-04-23 | Rename theme properties to include underscores | FireForge | |
- check_vadjust -> check_v_adjust - close_h_ofs -> close_h_offset - close_v_ofs -> close_v_offset - commentfocus -> comment_focus - hseparation -> h_separation - ofs -> offset - selectedframe -> selected_frame - state_machine_selectedframe -> state_machine_selected_frame - table_hseparation -> table_h_separation - table_vseparation -> table_v_separation - vseparation -> v_separation | |||
2022-04-16 | Fix the Audio Listener 3D property not being grouped with 2D in Viewport | Hugo Locurcio | |
2022-04-09 | Fix 3D scaling enum size in the editor and improve descriptions | Hugo Locurcio | |
2022-04-05 | [Input] Add extra `shortcut_input` input processing step to process Unicode ↵ | bruvzg | |
character input with Alt / Ctrl modifiers, after processing of shortcuts. | |||
2022-03-31 | Fix Drag n Drop Transform in main embedding window | Markus Sauermann | |
2022-03-30 | Merge pull request #59308 from Sauermann/fix-viewport-warp-mouse | Rémi Verschelde | |
2022-03-29 | Update sub-viewport canvas items to ensure oversampling is applied correctly. | bruvzg | |
2022-03-28 | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde | |
This ensures we don't use TTR in runtime code, as it's specifically meant to source translations for the editor. | |||
2022-03-28 | Merge pull request #59555 from Sauermann/fix-mouseover-drag | Rémi Verschelde | |
2022-03-28 | Fix using Viewport::warp_mouse within Viewports | Markus Sauermann | |
2022-03-28 | Merge pull request #59118 from Sauermann/fix-window-input-event-coordinates | Rémi Verschelde | |
2022-03-28 | Merge pull request #59574 from Sauermann/proposal-rename-warp-mouse | Rémi Verschelde | |
Rename warp mouse functions to warp_mouse | |||
2022-03-27 | Send Mouse Enter/Exit Notifications independently of mouse focus | Markus Sauermann | |
2022-03-27 | Rename warp mouse functions to warp_mouse | Markus Sauermann | |
2022-03-27 | Fix UI navigation with joysticks | Univeous | |
2022-03-18 | Fix coordinate system for stretched viewports for subwindows. | Markus Sauermann | |
2022-03-14 | Merge pull request #59099 from RandomShaper/mouse_drop_on_disable | Rémi Verschelde | |
2022-03-14 | Cleanup internal GUI state, if event is accepted in _input. | Markus Sauermann | |
2022-03-13 | Cleanup embed subwindows getters | kobewi | |
2022-03-13 | Drop mouse focus and over when gui input is globally disabled | Pedro J. Estébanez | |
2022-03-10 | Revert "Update mouse cursor shape after changes" | Markus Sauermann | |
This reverts commit 0fce98b4b5f568298477b175c70510924793f6b0. | |||
2022-03-09 | Update mouse cursor shape after changes | Markus Sauermann | |
This fixes some cases where the mouse cursor shape did not change automatically, but instead required a MouseMove to update. | |||
2022-02-25 | Improve popup window handling. | bruvzg | |
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding. | |||
2022-02-19 | Update variable name to reflect usage | Markus Sauermann | |
2022-02-15 | Connect notifications from Container to Viewport | Markus Sauermann | |
mouse enter+exit | |||
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde | |
2022-02-15 | Fix tooltip flickering in some cases | Hendrik Brucker | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-04 | [Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to ↵ | bruvzg | |
allow multi-window interface in full-screen. [Windows] Add WINDOW_MODE_EXCLUSIVE_FULLSCREEN without WS_BORDER flag enabled (no multi-window support). | |||
2022-02-03 | Merge pull request #57517 from groud/viewport_expose_gui_focus | Rémi Verschelde | |
2022-02-01 | Fix mouse_over not dropped when mouse leaves window | Marcel Admiraal | |
2022-02-01 | Exposes gui_release_focus and gui_get_focus_owner to Viewport | Gilles Roudière | |
2022-01-23 | Bring reusable variables out of while loop | rafallus | |
2022-01-23 | Fix mouse position not being scaled when window size is changed | Marcel Admiraal | |
2022-01-17 | Allow embedded windows to be non-resizable | Mario Liebisch | |
This fixes issue #56869. | |||
2022-01-11 | Merge pull request #56667 from Ice-Cube69/fix_incorrect_property_types | Rémi Verschelde | |
2022-01-11 | Fixed incorrect property types | Arnav Vijaywargiya | |
2022-01-11 | Merge pull request #56322 from madmiraal/fix-42450 | Rémi Verschelde | |
2022-01-07 | Merge pull request #53419 from TechnoPorg/rework-subwindows | Rémi Verschelde | |
2022-01-06 | Update the minimum size of ViewportContainer | Tomasz Chabora | |
2022-01-04 | Merge pull request #56305 from Calinou/rename-lod-threshold | Rémi Verschelde | |
2022-01-04 | Merge pull request #51206 from clayjohn/Vulkan-ASSGI | Rémi Verschelde | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-12-29 | Rename speed to velocity when it's a directional Vector | Marcel Admiraal | |