index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
main
/
viewport.cpp
Age
Commit message (
Expand
)
Author
2022-02-03
Merge pull request #57517 from groud/viewport_expose_gui_focus
Rémi Verschelde
2022-02-01
Fix mouse_over not dropped when mouse leaves window
Marcel Admiraal
2022-02-01
Exposes gui_release_focus and gui_get_focus_owner to Viewport
Gilles Roudière
2022-01-23
Bring reusable variables out of while loop
rafallus
2022-01-23
Fix mouse position not being scaled when window size is changed
Marcel Admiraal
2022-01-17
Allow embedded windows to be non-resizable
Mario Liebisch
2022-01-11
Merge pull request #56667 from Ice-Cube69/fix_incorrect_property_types
Rémi Verschelde
2022-01-11
Fixed incorrect property types
Arnav Vijaywargiya
2022-01-11
Merge pull request #56322 from madmiraal/fix-42450
Rémi Verschelde
2022-01-07
Merge pull request #53419 from TechnoPorg/rework-subwindows
Rémi Verschelde
2022-01-06
Update the minimum size of ViewportContainer
Tomasz Chabora
2022-01-04
Merge pull request #56305 from Calinou/rename-lod-threshold
Rémi Verschelde
2022-01-04
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-29
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-13
Added check for SceneTree being null
vitika9
2021-12-12
Fix bad mouse offset to show tooltips in Tree
jmb462
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-03
Fix mouse cursor and notification for force dragging
Haoyu Qiu
2021-11-30
Merge pull request #55486 from nekomatata/physics-contacts-debug
Rémi Verschelde
2021-11-30
Fix physics 2D/3D contact points rendering
PouleyKetchoupp
2021-11-29
Don't obtain a reference to a subwindow
TechnoPorg
2021-11-29
Don't show tooltips for paused controls
kobewi
2021-11-24
Merge pull request #51679 from Je06jm/fsr
Rémi Verschelde
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
Je06jm
2021-11-15
Fix drag and drop on LineEdit
ConteZero
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-06
Added SSIL post processing effect
clayjohn
2021-11-04
Use parameter classes instead of arguments for all physics queries
PouleyKetchoupp
2021-11-01
Merge pull request #54369 from S0yKaf/fix-hardcoded-ray-distance
Rémi Verschelde
2021-10-28
fix hardcoded raycast distance with viewport object picking
vdyotte
2021-10-28
Fix off by one in Viewport.render_target_update_mode property enum
Lyuma
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-20
Fix errors in mouse detection when removing collision object from tree
PouleyKetchoupp
2021-10-11
Merge pull request #53630 from timothyqiu/viewport-recursion
Rémi Verschelde
2021-10-10
Fix Viewport::handle_input_locally related infinite recursion
Haoyu Qiu
2021-10-09
Executing AcceptDialog.push_input no longer crashes
mashumafi
2021-10-08
Allow any floating-point value as a 3D rendering scale option
Hugo Locurcio
2021-10-05
Fix ViewportTexture error when viewport is used from a child scene
jitspoe
2021-09-21
Fix focus shortcuts triggering incorrectly
Eric M
2021-09-16
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
Wilson E. Alvarez
2021-09-13
Merge pull request #50375 from Paulb23/code_edit_unit_tests
Rémi Verschelde
2021-09-13
Merge pull request #49063 from Calinou/remove-16x-msaa
Rémi Verschelde
2021-09-12
Fix multiple definitions of Listener2D
kobewi
2021-09-10
Clean up Viewport, remove dead code.
Max Hilbrunner
2021-09-10
Merge pull request #52431 from dozingpip/patch-1
Max Hilbrunner
2021-09-06
Remove dead code from Viewport::_gui_input_event
Pip
2021-09-01
Prevent crash on startup if no audio server
Paulb23
[next]