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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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viewport.cpp
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Author
2022-10-27
Merge pull request #64710 from MinusKube/window-size-crash
Clay John
2022-10-24
Remove unnecessary casts
Markus Sauermann
2022-10-15
Expose Viewport::get_screen_transform to GDScript
Markus Sauermann
2022-10-14
Always update Viewport's last_mosue_position
Markus Sauermann
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-04
Merge pull request #66869 from Sauermann/fix-transform-det-0-spam
Rémi Verschelde
2022-10-04
Fix Transform2D det == 0 spam for SubViewports
Markus Sauermann
2022-10-04
Make sure to reset the tooltip of its gui_parent when the viewport is removed
Rindbee
2022-10-02
Allow shortcut input to be JoypadButton.
EricEzaM
2022-09-28
Merge pull request #58995 from Sauermann/fix-mouse-cursor-change-2
Rémi Verschelde
2022-09-19
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-18
Update mouse cursor shape after changes
Markus Sauermann
2022-09-14
Fix XR rendering in 'opengl3' driver and expose true size via the Viewport node
David Snopek
2022-09-06
Rename raise() to move_to_front()
kobewi
2022-09-04
Prevent windows from having a size greater than device limit
MinusKube
2022-09-02
Merge pull request #64735 from KoBeWi/viewportshifter
Rémi Verschelde
2022-08-30
Prevent subwindow_focused from pointing to a window that is not a subwindow
MinusKube
2022-08-30
Merge pull request #63003 from Geometror/msaa-2d
Rémi Verschelde
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-26
Remove Inspector tooltip hack that never actually worked
Yuri Sizov
2022-08-26
Merge pull request #64574 from Begah/fix_transient_window_wrap_mouse
Rémi Verschelde
2022-08-25
Merge pull request #53299 from Calinou/viewport-tweak-configuration-warning
Rémi Verschelde
2022-08-25
Fix warp_mouse for transient windows, smoother mouse positioning when releasi...
MathieuRoux
2022-08-23
Avoid warnings about cursor shape change not supported
Pedro J. Estébanez
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
Fix Viewport size change not updating textures
kobewi
2022-08-13
Implement MSAA for 2D [Vulkan only]
Hendrik Brucker
2022-08-05
Fix some bugs with `Window`s
Michael Alexsander
2022-07-28
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
Hugo Locurcio
2022-07-23
Make tooltips be shown at different directions if there's not enough space
Michael Alexsander
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-17
Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-07-13
Rename soft shadow quality project settings for easier searching
Hugo Locurcio
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-09
Remove TooltipPanel and TooltipLabel
kobewi
2022-06-07
Initial TAA implementation
jfons
2022-06-06
Fix `Viewport.own_world_3d` documentation
Haoyu Qiu
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-17
Merge pull request #61088 from groud/keep_unhandled_events_on_pass
Rémi Verschelde
2022-05-17
Keep input event as unhandled if they go through a control set to MOUSE_FILTE...
Gilles Roudière
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-05
Make `{call,set,notify}_group()` immediate by default
Hugo Locurcio
2022-04-29
Tweak the Viewport configuration warning to mention 2×2 size requirement
Hugo Locurcio
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-16
Fix the Audio Listener 3D property not being grouped with 2D in Viewport
Hugo Locurcio
2022-04-09
Fix 3D scaling enum size in the editor and improve descriptions
Hugo Locurcio
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-03-31
Fix Drag n Drop Transform in main embedding window
Markus Sauermann
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