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path: root/scene/main/viewport.cpp
AgeCommit message (Expand)Author
2018-05-06Added option to viewport to keep linear colorBastiaan Olij
2018-04-10Implement Input.set_default_cursor_shape to change the default shapeGuilherme Felipe
2018-04-07Improve popup menus usabilityPedro J. Estébanez
2018-03-16Merge pull request #16947 from Faless/ui_actionsFabio Alessandrelli
2018-03-04Fix gesture events being blockedBernhard Liebl
2018-03-01Viewport: Fix missing tooltips w/ disabled physics object pickingRémi Verschelde
2018-02-28Fix various valgrind reported uninitialized variable usesHein-Pieter van Braam
2018-02-23Properly set input as handled when closing modalFabio Alessandrelli
2018-01-18Remove obsolete Viewport _update_rect() codeRémi Verschelde
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Force button release when window focuses out, fixes #15318 and likely many ot...Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2018-01-01Merge pull request #14953 from poke1024/fix-toolbar-gestureNoshyaar
2017-12-26Removed the InputEvent ID field, which was unused and can cause bugs.Juan Linietsky
2017-12-25Merge pull request #14899 from volzhs/render-quality-optionNoshyaar
2017-12-25Merge pull request #14753 from NathanWarden/mouse_button_fixNoshyaar
2017-12-22Hide tooltip on gesture inputBernhard Liebl
2017-12-21-Make capture dependent on a cell size, not subdivision.Juan Linietsky
2017-12-21Respect HDR optionvolzhs
2017-12-20properly send mouse released event when grabbing modal focus, fixes #14854Juan Linietsky
2017-12-19Should no longer crash after rebaking, may be a solution to #14795Juan Linietsky
2017-12-16Fixed a bug where mouse button focus breaks when using multiple buttons at once.Nathan Warden
2017-12-16Revert "Fix mouse button release not sent to gui_input if it's different from...Juan Linietsky
2017-12-16Merge pull request #14484 from Zylann/fix_mouse_focus_button_releaseRémi Verschelde
2017-12-15Fixes oversized tooltip labels (issue 14570)Bernhard Liebl
2017-12-10Merge pull request #13351 from poke1024/fix12451_2Rémi Verschelde
2017-12-10fix certain popup close clicks with popup buttonsBernhard Liebl
2017-12-10Fix mouse button release not sent to gui_input if it's different from the but...Marc Gilleron
2017-12-10Fix mouse position in viewportvolzhs
2017-12-07Added some clean up in camera/viewport management. Fixes #12279, Fixes #12774Juan Linietsky
2017-12-04-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)Juan Linietsky
2017-11-21Removed type_mask and fixed some variable nameAndreaCatania
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-10-20Merge pull request #12149 from endragor/check-input-handledRémi Verschelde
2017-10-19Fix Viewport clear mode is bool instead of int, fixes #12202Poommetee Ketson
2017-10-16Check if input is handled before handling itRuslan Mustakov
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-13Fix enums bindingsMaxim Sheronov
2017-09-08Fix serveral recent new clang-format errorsHein-Pieter van Braam
2017-09-07Restored auto snapping of controls to pixels, fixes #10847 and probably sever...Juan Linietsky
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-08-31Exposed new ClearMode function to Viewport clases, closes #9995Juan Linietsky
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27Viewport: fix 'size' binding from Rect2 to Vector2Poommetee Ketson
2017-08-26-Massive clean up to gizmosJuan Linietsky
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-21Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky