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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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viewport.cpp
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Author
2021-08-13
Merge pull request #51607 from aaronfranke/includes
Rémi Verschelde
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-08-12
Use the Unicode multiplication symbol where relevant
Hugo Locurcio
2021-08-10
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
Rémi Verschelde
2021-08-10
Organize methods in Viewport and explicitly name 3D methods with 3D
Aaron Franke
2021-08-09
Added EditorCommandPalette
Bhuvan Vemula
2021-07-29
Add `auto_translate` toggle for automatic translation
Michael Alexsander
2021-07-27
Multiple cosmetic fixes for embedded windows
Michael Alexsander
2021-07-26
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
Show tooltips even when paused or time_scale is 0
kobewi
2021-07-22
Make `MenuButton`'s `switch_on_hover` work again
Michael Alexsander
2021-07-20
Merge pull request #38317 from verdog/get-cam-2d-4.0
Rémi Verschelde
2021-07-20
Editor StringName and Viewport optimizations
Joan Fons
2021-07-19
Merge pull request #50566 from reduz/optimize-stringname-usage
Rémi Verschelde
2021-07-19
Merge pull request #48186 from EricEzaM/PR/tooltip-improvements
Rémi Verschelde
2021-07-18
Optimize StringName usage
reduz
2021-07-16
Merge pull request #47395 from sygi/shape_idx_collision
Hugo Locurcio
2021-07-03
add viewport.get_camera_2d()
Josh Chandler
2021-07-03
Fix Render Info
reduz
2021-07-02
Add mouse_shape_entered and mouse_shape_exited signals to CollisionObject2D.
sygi
2021-06-29
Fixes to 2D viewport
reduz
2021-06-29
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
Rémi Verschelde
2021-06-25
Remove clips_input() method and use clip_content
kobewi
2021-06-21
Rename `is_a_parent_of()` to `is_ancestor_of()`
Lightning_A
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-17
Add PROPERTY_USAGE_NONE and use it
Aaron Franke
2021-06-16
Refactor VisibilityNotifier3D
reduz
2021-06-16
Refactor VisibilityNotifier
reduz
2021-06-13
Fix Viewport crashes when not in tree
Haoyu Qiu
2021-06-05
Rename GI Classes
reduz
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-25
Tweak dozens of editor property hints for consistency
Hugo Locurcio
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-06
Tweak CanvasItem/material sampling property hints for readability
Hugo Locurcio
2021-05-04
Merge pull request #48182 from EricEzaM/PR/fix-viewport-not-updating-mouse-po...
Rémi Verschelde
2021-05-01
Move XR flag from subviewport into viewport
Bastiaan Olij
2021-04-26
Made default tooltips (non-custom ones) disappear on mouse enter.
EricEzaM
2021-04-25
Fix viewport not updating mouse pos on click.
EricEzaM
2021-04-23
Implement occlusion culling
jfons
2021-04-11
Use Array for node configuration warnings
Nathan Franke
2021-04-08
Merge pull request #44456 from univeous/allow_input_echo_in_ui_focus
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-28
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-15
Allow Navigation to be more flexible
Gilles Roudière
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-24
Fix crash during drag if user freed the drag preview
Delf Neumärker
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