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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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viewport.cpp
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Commit message (
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Author
2022-03-27
Fix UI navigation with joysticks
Univeous
2022-03-14
Merge pull request #59099 from RandomShaper/mouse_drop_on_disable
Rémi Verschelde
2022-03-14
Cleanup internal GUI state, if event is accepted in _input.
Markus Sauermann
2022-03-13
Cleanup embed subwindows getters
kobewi
2022-03-13
Drop mouse focus and over when gui input is globally disabled
Pedro J. Estébanez
2022-03-10
Revert "Update mouse cursor shape after changes"
Markus Sauermann
2022-03-09
Update mouse cursor shape after changes
Markus Sauermann
2022-02-25
Improve popup window handling.
bruvzg
2022-02-19
Update variable name to reflect usage
Markus Sauermann
2022-02-15
Connect notifications from Container to Viewport
Markus Sauermann
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
Fix tooltip flickering in some cases
Hendrik Brucker
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-04
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to al...
bruvzg
2022-02-03
Merge pull request #57517 from groud/viewport_expose_gui_focus
Rémi Verschelde
2022-02-01
Fix mouse_over not dropped when mouse leaves window
Marcel Admiraal
2022-02-01
Exposes gui_release_focus and gui_get_focus_owner to Viewport
Gilles Roudière
2022-01-23
Bring reusable variables out of while loop
rafallus
2022-01-23
Fix mouse position not being scaled when window size is changed
Marcel Admiraal
2022-01-17
Allow embedded windows to be non-resizable
Mario Liebisch
2022-01-11
Merge pull request #56667 from Ice-Cube69/fix_incorrect_property_types
Rémi Verschelde
2022-01-11
Fixed incorrect property types
Arnav Vijaywargiya
2022-01-11
Merge pull request #56322 from madmiraal/fix-42450
Rémi Verschelde
2022-01-07
Merge pull request #53419 from TechnoPorg/rework-subwindows
Rémi Verschelde
2022-01-06
Update the minimum size of ViewportContainer
Tomasz Chabora
2022-01-04
Merge pull request #56305 from Calinou/rename-lod-threshold
Rémi Verschelde
2022-01-04
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-29
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-13
Added check for SceneTree being null
vitika9
2021-12-12
Fix bad mouse offset to show tooltips in Tree
jmb462
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-03
Fix mouse cursor and notification for force dragging
Haoyu Qiu
2021-11-30
Merge pull request #55486 from nekomatata/physics-contacts-debug
Rémi Verschelde
2021-11-30
Fix physics 2D/3D contact points rendering
PouleyKetchoupp
2021-11-29
Don't obtain a reference to a subwindow
TechnoPorg
2021-11-29
Don't show tooltips for paused controls
kobewi
2021-11-24
Merge pull request #51679 from Je06jm/fsr
Rémi Verschelde
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
Je06jm
2021-11-15
Fix drag and drop on LineEdit
ConteZero
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-06
Added SSIL post processing effect
clayjohn
2021-11-04
Use parameter classes instead of arguments for all physics queries
PouleyKetchoupp
2021-11-01
Merge pull request #54369 from S0yKaf/fix-hardcoded-ray-distance
Rémi Verschelde
2021-10-28
fix hardcoded raycast distance with viewport object picking
vdyotte
2021-10-28
Fix off by one in Viewport.render_target_update_mode property enum
Lyuma
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-20
Fix errors in mouse detection when removing collision object from tree
PouleyKetchoupp
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