index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
main
/
viewport.cpp
Age
Commit message (
Expand
)
Author
2021-07-16
Merge pull request #47395 from sygi/shape_idx_collision
Hugo Locurcio
2021-07-03
add viewport.get_camera_2d()
Josh Chandler
2021-07-03
Fix Render Info
reduz
2021-07-02
Add mouse_shape_entered and mouse_shape_exited signals to CollisionObject2D.
sygi
2021-06-29
Fixes to 2D viewport
reduz
2021-06-29
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
Rémi Verschelde
2021-06-25
Remove clips_input() method and use clip_content
kobewi
2021-06-21
Rename `is_a_parent_of()` to `is_ancestor_of()`
Lightning_A
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-17
Add PROPERTY_USAGE_NONE and use it
Aaron Franke
2021-06-16
Refactor VisibilityNotifier3D
reduz
2021-06-16
Refactor VisibilityNotifier
reduz
2021-06-13
Fix Viewport crashes when not in tree
Haoyu Qiu
2021-06-05
Rename GI Classes
reduz
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-25
Tweak dozens of editor property hints for consistency
Hugo Locurcio
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-06
Tweak CanvasItem/material sampling property hints for readability
Hugo Locurcio
2021-05-04
Merge pull request #48182 from EricEzaM/PR/fix-viewport-not-updating-mouse-po...
Rémi Verschelde
2021-05-01
Move XR flag from subviewport into viewport
Bastiaan Olij
2021-04-26
Made default tooltips (non-custom ones) disappear on mouse enter.
EricEzaM
2021-04-25
Fix viewport not updating mouse pos on click.
EricEzaM
2021-04-23
Implement occlusion culling
jfons
2021-04-11
Use Array for node configuration warnings
Nathan Franke
2021-04-08
Merge pull request #44456 from univeous/allow_input_echo_in_ui_focus
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-28
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-15
Allow Navigation to be more flexible
Gilles Roudière
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-24
Fix crash during drag if user freed the drag preview
Delf Neumärker
2021-02-14
[CTL] Add missing font outline drawing routines and theme constants.
bruvzg
2021-02-10
Merge pull request #45845 from qarmin/cppcheck_scene_2
Rémi Verschelde
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-09
Fix contact points debug for 3D Physics
PouleyKetchoupp
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-07
Implement pause-aware picking
Pedro J. Estébanez
2021-01-27
allow input echo when changing ui focus
univeous
2021-01-24
Shadow map rendering optimization
reduz
2021-01-19
Added GPU based cluster builder
reduz
2021-01-07
Make tooltips appear on the same display as the editor
AberrantWolf
2021-01-05
Tooltips: Fix unassigned strip_edges() call on text
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
Merge pull request #44276 from YeldhamDev/tooltip_position_embedded_fix
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-18
Implement automatic LOD (Level of Detail)
reduz
2020-12-15
Rename neighbour in Control to neighbor
Daniel Ting
[prev]
[next]