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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
scene
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main
/
viewport.cpp
Age
Commit message (
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Author
2021-04-23
Implement occlusion culling
jfons
2021-04-11
Use Array for node configuration warnings
Nathan Franke
2021-04-08
Merge pull request #44456 from univeous/allow_input_echo_in_ui_focus
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-28
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-15
Allow Navigation to be more flexible
Gilles Roudière
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-24
Fix crash during drag if user freed the drag preview
Delf Neumärker
2021-02-14
[CTL] Add missing font outline drawing routines and theme constants.
bruvzg
2021-02-10
Merge pull request #45845 from qarmin/cppcheck_scene_2
Rémi Verschelde
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-09
Fix contact points debug for 3D Physics
PouleyKetchoupp
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-07
Implement pause-aware picking
Pedro J. Estébanez
2021-01-27
allow input echo when changing ui focus
univeous
2021-01-24
Shadow map rendering optimization
reduz
2021-01-19
Added GPU based cluster builder
reduz
2021-01-07
Make tooltips appear on the same display as the editor
AberrantWolf
2021-01-05
Tooltips: Fix unassigned strip_edges() call on text
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
Merge pull request #44276 from YeldhamDev/tooltip_position_embedded_fix
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-18
Implement automatic LOD (Level of Detail)
reduz
2020-12-15
Rename neighbour in Control to neighbor
Daniel Ting
2020-12-10
Fix tooltip position in embedded window
Michael Alexsander
2020-12-10
Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE
Marcel Admiraal
2020-11-28
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
Rémi Verschelde
2020-11-28
Merge pull request #41100 from bruvzg/ctl_text_server_interface
Rémi Verschelde
2020-11-26
Implement signed distance fields for 2D shaders
reduz
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-23
Implement new shortcuts system.
Eric M
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-11-03
Merge pull request #39635 from Meriipu/master_nodrop
Rémi Verschelde
2020-11-03
Tooltips: Improve code clarity and docs
Rémi Verschelde
2020-10-30
Refactor pixel snapping.
reduz
2020-10-24
Refactored 2D shader and lighting system
reduz
2020-10-19
Merge pull request #38097 from Calinou/add-viewport-debanding
Juan Linietsky
2020-10-02
Merge pull request #42451 from Duroxxigar/rename-toplevel
Rémi Verschelde
2020-10-01
Merge pull request #38743 from arrowinaknee/node-config-warnings
Rémi Verschelde
2020-10-01
Renamed toplevel to be top_level
Duroxxigar
2020-09-29
Merge pull request #41895 from 11thPenguin/master
Rémi Verschelde
2020-09-28
Make the currently hovered control get updated on mouse-release
Meriipu
2020-09-15
Tooltip flickering and targeting fixes.
Eric M
2020-09-08
Fixed minor typo, gui_hid -> gui_hide.
Jonah Stich
2020-09-07
If the mouse is held on notification_wm_mouse_exit, do not drop focus
Meriipu
2020-08-14
Add a debanding property to Viewport
Hugo Locurcio
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