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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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viewport.cpp
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Author
2022-01-07
Merge pull request #53419 from TechnoPorg/rework-subwindows
Rémi Verschelde
2022-01-06
Update the minimum size of ViewportContainer
Tomasz Chabora
2022-01-04
Merge pull request #56305 from Calinou/rename-lod-threshold
Rémi Verschelde
2022-01-04
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-29
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-13
Added check for SceneTree being null
vitika9
2021-12-12
Fix bad mouse offset to show tooltips in Tree
jmb462
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-03
Fix mouse cursor and notification for force dragging
Haoyu Qiu
2021-11-30
Merge pull request #55486 from nekomatata/physics-contacts-debug
Rémi Verschelde
2021-11-30
Fix physics 2D/3D contact points rendering
PouleyKetchoupp
2021-11-29
Don't obtain a reference to a subwindow
TechnoPorg
2021-11-29
Don't show tooltips for paused controls
kobewi
2021-11-24
Merge pull request #51679 from Je06jm/fsr
Rémi Verschelde
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
Je06jm
2021-11-15
Fix drag and drop on LineEdit
ConteZero
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-06
Added SSIL post processing effect
clayjohn
2021-11-04
Use parameter classes instead of arguments for all physics queries
PouleyKetchoupp
2021-11-01
Merge pull request #54369 from S0yKaf/fix-hardcoded-ray-distance
Rémi Verschelde
2021-10-28
fix hardcoded raycast distance with viewport object picking
vdyotte
2021-10-28
Fix off by one in Viewport.render_target_update_mode property enum
Lyuma
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-20
Fix errors in mouse detection when removing collision object from tree
PouleyKetchoupp
2021-10-11
Merge pull request #53630 from timothyqiu/viewport-recursion
Rémi Verschelde
2021-10-10
Fix Viewport::handle_input_locally related infinite recursion
Haoyu Qiu
2021-10-09
Executing AcceptDialog.push_input no longer crashes
mashumafi
2021-10-08
Allow any floating-point value as a 3D rendering scale option
Hugo Locurcio
2021-10-05
Fix ViewportTexture error when viewport is used from a child scene
jitspoe
2021-09-21
Fix focus shortcuts triggering incorrectly
Eric M
2021-09-16
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
Wilson E. Alvarez
2021-09-13
Merge pull request #50375 from Paulb23/code_edit_unit_tests
Rémi Verschelde
2021-09-13
Merge pull request #49063 from Calinou/remove-16x-msaa
Rémi Verschelde
2021-09-12
Fix multiple definitions of Listener2D
kobewi
2021-09-10
Clean up Viewport, remove dead code.
Max Hilbrunner
2021-09-10
Merge pull request #52431 from dozingpip/patch-1
Max Hilbrunner
2021-09-06
Remove dead code from Viewport::_gui_input_event
Pip
2021-09-01
Prevent crash on startup if no audio server
Paulb23
2021-08-31
Add Listener2D
kobewi
2021-08-28
Merge pull request #51906 from requizm/fix/49077
Michael Alexsander
2021-08-27
Do all audio mixing in the AudioServer
Ellen Poe
2021-08-26
Optionally scale 3D render content
Bastiaan Olij
2021-08-25
Remove 16× MSAA support due to driver bugs and low performance
Hugo Locurcio
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-20
Fix tooltip message working incorrectly in PopupMenu
requizm
2021-08-13
Disable Node3D when compiling without 3D and fix disable_3d option
Aaron Franke
2021-08-13
Merge pull request #51607 from aaronfranke/includes
Rémi Verschelde
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