Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-31 | Now the timer could be paused | Hearto Lazor | |
pause with: set_active(true/false) is paused with: is_active() | |||
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-05-10 | - Implemented support for fixed process on timer. Useful for cooldowns ↵ | Hearto Lazor | |
without the influence from framerate similar to animation player (idle/fixed mode), where idle mode = old timer, fixed mode = fixed process implementation: Example of the behaviour with a stream of bullets with timers on different frame rates: https://gfycat.com/HeartyImpressiveIndiancow - A change for more uniform ticks on fixed/idle without this fix: http://i.imgur.com/0TMQ6CG.png with this fix: http://i.imgur.com/3zYx16c.png | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |