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path: root/scene/main/timer.h
AgeCommit message (Expand)Author
2021-07-26Use doubles for time everywhere in Timer/SceneTreeAaron Franke
2021-02-19doc: Sync classref with current sourceRémi Verschelde
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-04-27Allows setting the Timer wait_time in start method.Anish
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-19is_active to is_pausedAlexHolly
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-03-31Now the timer could be pausedHearto Lazor
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-05-10- Implemented support for fixed process on timer. Useful for cooldowns withou...Hearto Lazor
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky