Age | Commit message (Expand) | Author |
2022-09-19 | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron |
2022-09-01 | Rename `uniform` to `parameter` across the engine | Yuri Rubinsky |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-07-23 | Implement Vector4, Vector4i, Projection | reduz |
2022-05-12 | Add a new HashMap implementation | reduz |
2022-05-05 | Make `{call,set,notify}_group()` immediate by default | Hugo Locurcio |
2022-04-12 | Add Vector4 to VisualShader | Hendrik Brucker |
2022-03-28 | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde |
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde |
2022-02-10 | Fix crash calling `_activate()` on ShaderGlobalsOverride out of tree | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-07-07 | Fix Command Queue Crash | reduz |
2021-06-03 | Rename Variant TRANSFORM to TRANSFORM3D | Aaron Franke |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-11-09 | Refactored variant constructor logic | reduz |
2020-05-16 | Update all get_configuration_warning to retrieve warnings from the parent | ArrowInAKnee |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Modernize remaining uses of 0/NULL instead of nullptr (C++11) | Rémi Verschelde |
2020-05-10 | Style: Add missing copyright headers | Rémi Verschelde |
2020-04-17 | Implement global and per instance shader uniforms. | Juan Linietsky |