Age | Commit message (Expand) | Author |
---|---|---|
2021-06-03 | Rename Variant TRANSFORM to TRANSFORM3D | Aaron Franke |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-11-09 | Refactored variant constructor logic | reduz |
2020-05-16 | Update all get_configuration_warning to retrieve warnings from the parent | ArrowInAKnee |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Modernize remaining uses of 0/NULL instead of nullptr (C++11) | Rémi Verschelde |
2020-05-10 | Style: Add missing copyright headers | Rémi Verschelde |
2020-04-17 | Implement global and per instance shader uniforms. | Juan Linietsky |