Age | Commit message (Expand) | Author |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-27 | Merge pull request #14996 from neikeq/enums-mono | Noshyaar |
2017-12-26 | Removed the InputEvent ID field, which was unused and can cause bugs. | Juan Linietsky |
2017-12-24 | Mono: Make the bindings generator output enums | Ignacio Etcheverry |
2017-12-19 | Added font oversampling support | Juan Linietsky |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-25 | Implement onion skinning for the animation editor | Pedro J. Estébanez |
2017-10-20 | Merge pull request #12224 from NathanWarden/scene_tree_added_signal | Rémi Verschelde |
2017-10-20 | Fix window display shrink can't set to float numbers | geequlim |
2017-10-19 | Added a node_added signal to the SceneTree | Nathan Warden |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |
2017-09-01 | Fix files header | Poommetee Ketson |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-23 | add SceneTree method to get ID of rpc calling peer | Quinn Schwab |
2017-08-21 | Merge pull request #10351 from neikeq/enums-are-for-the-weak | Juan Linietsky |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-20 | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky |
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry |
2017-08-09 | Add expand stretch/ascpect - no more black bars | Yakov Borevich |
2017-07-22 | Several changes to better run in mobile. | Juan Linietsky |
2017-07-03 | Clean up normalmapping, make sure tangents are imported correctly. | Juan Linietsky |
2017-06-26 | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky |