Age | Commit message (Expand) | Author |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-10 | Removed unused variables, add some constants numbers | Rafał Mikrut |
2019-11-16 | Rename External MSAA to AndroidVR MSAA | Holger Dammertz |
2019-11-11 | Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisation | Bastiaan Olij |
2019-10-23 | Implement game camera override | Erik |
2019-10-19 | Fixed leak on exit when using yield with SceneTreeTimer | PouleyKetchoupp |
2019-10-14 | Small fixes to redundand code, copy paste bugs | qarmin |
2019-10-01 | Merge pull request #30919 from nekomatata/timer-update-transform-fix | Rémi Verschelde |
2019-09-19 | Add new events and accompanying logic to notify when the app is paused and re... | fhuya |
2019-09-05 | Merge pull request #31870 from JFonS/add_network_profiler | Fabio Alessandrelli |
2019-09-05 | Add network profiler | jfons |
2019-09-02 | Add autocomplete support for change_scene() | Tomasz Chabora |
2019-08-26 | [macOS] Add methods to modify global and dock menus. Add ability to open mult... | bruvzg |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora |
2019-08-05 | Remove Editor dependency from SceneTree | merumelu |
2019-07-29 | Update transforms after timers update to make sure changes are made before re... | PouleyKetchoupp |
2019-07-23 | Fix some code found by Coverity Scan and PVS Studio | qarmin |
2019-07-19 | Merge pull request #23270 from silvanocerza/remote_scene_tree_filter | Rémi Verschelde |
2019-07-10 | Use reference to constant in functions | qarmin |
2019-07-02 | Fix various memory leaks and errors | Bojidar Marinov |
2019-06-27 | Add default values to the editor help, docs, and generated RST | Bojidar Marinov |
2019-06-11 | Fix error macro calls not ending with semicolon | Rémi Verschelde |
2019-05-27 | Implemented remote scene tree filtering | Silvano Cerza |
2019-05-24 | Fixed scene tree update after changing node name in tool script | PouleyKetchoupp |
2019-04-30 | Merge pull request #27869 from jean-dao/scenetree_call_group | Rémi Verschelde |
2019-04-25 | Use approximate equallity methods in many places | Aaron Franke |
2019-04-09 | Fix: use function in SceneTree::call_group | Jean Dao |
2019-04-04 | Clean up notifications and merge Node and MainLoop ones for clarity, closes #... | Juan Linietsky |
2019-01-31 | Fix a font oversampling warning being printed when it shouldn't | Hugo Locurcio |
2019-01-26 | Warn of invalid pointer when converting object to RID, closes #19023 | Juan Linietsky |
2019-01-26 | Rewrite how font oversampling is updated more carefully, fixes #24338 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-23 | Changes IME input to use notification instead of callback, exposes IME method... | bruvzg |
2018-11-15 | -Send mouse motion events again to CollisionObjects (Area/Body) if they move,... | Juan Linietsky |
2018-11-13 | Add a limit of previously known last element to timer timeout traversal in Sc... | Juan Linietsky |
2018-10-24 | Add some limits on the Editor Settings | Superwaitsum |
2018-09-27 | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde |
2018-09-22 | Fixed duplicating nodes not attaching script in-game with Sync Scene Changes ... | DualMatrix |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-07 | Ensure that tree_exited signal really happens after tree exited, fixes #19641 | Juan Linietsky |
2018-09-01 | Improve ClassDB information for some some signal parameters | Kelly Thomas |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-07-29 | Ensure process notification is received only if really enabled, fixes #7894 | Juan Linietsky |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-23 | Merge pull request #19888 from AndreaCatania/pry | Juan Linietsky |
2018-07-23 | Implemented proceses priority | Andrea Catania |
2018-07-03 | -Fix fullscreen on Windows with a HiDPI monitor but a non-HiDPI project | Juan Linietsky |
2018-07-02 | Add a new notification to detect crashes on native scripts | Marcelo Fernandez |
2018-06-03 | Add option to disable automatic multiplayer poll | Fabio Alessandrelli |
2018-05-08 | Rename multiplayer_api to just multiplayer. | Fabio Alessandrelli |